unsafe public static void MakeGameMaster(PlayerObject *Target) { Core.MakeGameMaster(Target); }
unsafe public static bool IsGameMaster(PlayerObject *Target) { return(Core.IsGameMaster(Target) != 0); }
public int IsGameMaster(PlayerObject *Target) { return(UnsafeNativeMethods.IsGameMaster(Target)); }
public void UnmakeGameMaster(PlayerObject *Target) { UnsafeNativeMethods.UnmakeGameMaster(Target); }
public static extern int IsGameMaster(PlayerObject *Target);
public static extern void UnmakeGameMaster(PlayerObject *Target);