public void Draw(SpriteBatch Target) { Br.Draw(Target); Vs.Draw(Target); Cardchoose.Draw(Target); ChooseText.Draw(Target); ChooseConfirm.Draw(Target); ChooseOrderText.Draw(Target); UI_Bottom.Draw(Target); UI_BottomLeft.Draw(Target); UI_Up.Draw(Target); UI_UpRight.Draw(Target); UI_UpLeft.Draw(Target); EnemyTurnSprite.Draw(Target); EnemyTurnText.Draw(Target); NewTurnText.Draw(Target); PlayerIcon.Draw(Target); OpponentIcon.Draw(Target); PlayerName.Draw(Target); OpponentName.Draw(Target); PlayerPoints.Draw(Target); OpponentPoints.Draw(Target); PlayerMoney.Draw(Target); RoundTime.Draw(Target); foreach (var cp in CPInfos) { cp.Draw(Target); } TileName.Draw(Target); Btn_Move.Draw(Target); Btn_Attack.Draw(Target); Btn_EndTurn.Draw(Target); Btn_Stats.Draw(Target); Btn_GameMenu.Draw(Target); Btn_Chat.Draw(Target); Inf.Draw(Target); EndGame.Draw(Target); }