public void addMoney(int source, string type, int money_) { PlayerMoney money = PlayerMoneyHolder.getPlayerMoney(source); if (type.Equals("money")) { money.addMoney(money_); } if (type.Equals("bankmoney")) { money.addBankMoney(money_); } if (type.Equals("dirtymoney")) { money.addDirtyMoney(money_); } }