Esempio n. 1
0
        public static void EventSink_Speech(SpeechEventArgs args)
        {
            Mobile from = args.Mobile;

            int[] keywords = args.Keywords;

            for (int i = 0; i < keywords.Length; ++i)
            {
                switch (keywords[i])
                {
                case 0x002A:                         // *i resign from my guild*
                {
                    if (from.Guild != null)
                    {
                        ((Guild)from.Guild).RemoveMember(from);
                    }

                    break;
                }

                case 0x0032:                         // *i must consider my sins*
                {
                    if (!Core.SE)
                    {
                        PlayerMobile pm = from as PlayerMobile;
                        if (pm != null)
                        {
                            pm.ConsiderSins();
                        }
                    }
                    else
                    {
                        from.SendMessage(0x3B2, "Short Term Murders: {0} Long Term Murders: {1}", from.ShortTermMurders, from.Kills);
                    }
                    break;
                }

                case 0x0035:                         // i renounce my young player status*
                {
                    if (from is PlayerMobile && ((PlayerMobile)from).Young && !from.HasGump(typeof(RenounceYoungGump)))
                    {
                        from.SendGump(new RenounceYoungGump());
                    }

                    break;
                }
                }
            }
        }
Esempio n. 2
0
        public static void EventSink_Speech(SpeechEventArgs args)
        {
            Mobile from = args.Mobile;

            int[] keywords = args.Keywords;

            for (int i = 0; i < keywords.Length; ++i)
            {
                switch (keywords[i])
                {
                case 0x002A:                         // *i resign from my guild*
                {
                    //TEST: GUILD
                    //if ( from.Guild != null )
                    //((Guild)from.Guild).RemoveMember( from );

                    break;
                }

                case 0x0032:                         // *i must consider my sins*
                {
                    PlayerMobile pm_From = from as PlayerMobile;

                    if (pm_From != null)
                    {
                        pm_From.ConsiderSins();
                    }

                    break;
                }

                case 0x0035:                         // i renounce my young player status*
                {
                    if (from is PlayerMobile && ((PlayerMobile)from).Young && !from.HasGump(typeof(RenounceYoungGump)))
                    {
                        from.SendGump(new RenounceYoungGump());
                    }

                    break;
                }
                }
            }
        }