Esempio n. 1
0
 void SetPlayerVisibility(PhotonPlayer player, bool enabled)
 {
     if (player.ID == PhotonNetwork.player.ID && !enabled)
     {
         playerMaterial.UpdatePlayerMaterial(true);
     }
     else
     {
         playerMaterial.UpdatePlayerMaterial(false);
         foreach (var item in playerRenderers)
         {
             item.enabled = enabled;
         }
     }
 }