Esempio n. 1
0
 private void Start()
 {
     _sources          = GameObject.Find("AudioManager").GetComponents <AudioSource>();
     _currentStreak    = GameObject.Find("KillstreakCounter").GetComponent <PlayerKillstreak>();
     _pauseMenuManager = GameObject.Find("PauseCanvas").GetComponent <PauseMenuManager>();
     _hourglassUi      = GameObject.Find("UI/PowerUpsCanvas/Hourglass");
 }
Esempio n. 2
0
        private void Awake()
        {
            _anim                       = GetComponent <Animator>();
            _enemyAudio                 = GetComponent <AudioSource>();
            _hitParticles               = GetComponentInChildren <ParticleSystem>();
            _capsuleCollider            = GetComponent <CapsuleCollider>();
            _player                     = GameObject.FindGameObjectWithTag("Player");
            _playerHealth               = _player.GetComponent <PlayerHealth>();
            _playerMovement             = _player.GetComponent <PlayerMovement>();
            _enemyHealthBar             = healthBar.GetComponent <EnemyHealthBar>();
            _killstreak                 = GameObject.Find("KillstreakCounter").GetComponent <PlayerKillstreak>();
            _scoreManager               = GameObject.Find("UI/HUDCanvas/ScoreText").GetComponent <ScoreManager>();
            _isHealthDropGameObjectNull = GameObject.Find("healthDrop(Clone)") == null;
            _isSpeedDropGameObjectNull  = GameObject.Find("speedDrop(Clone)") == null;


            _enemyHealthBar.SetMaxHealth(startingHealth);
            currentHealth = startingHealth;
        }