private static void Postfix(float fill) { if (fill >= 1.0f) { PlayerInteractionEvents.PlayerInteracted(); } }
private static void Postfix(eBioscanStatus status, float progress, List <PlayerAgent> playersInScan) { PlayerInteractionEvents.SetBioscanState(status, progress, playersInScan); }
private static void Postfix(PlayerAgent source) { PlayerInteractionEvents.PlayerInteracted(source); }