private static void Postfix(float fill)
 {
     if (fill >= 1.0f)
     {
         PlayerInteractionEvents.PlayerInteracted();
     }
 }
 private static void Postfix(eBioscanStatus status, float progress, List <PlayerAgent> playersInScan)
 {
     PlayerInteractionEvents.SetBioscanState(status, progress, playersInScan);
 }
 private static void Postfix(PlayerAgent source)
 {
     PlayerInteractionEvents.PlayerInteracted(source);
 }