Esempio n. 1
0
 void ModifyOK()
 {
     if (new_name.value != null && new_name.value != "")
     {
         //值被修改了
         //这里注意下  玩家基本信息发生变化 需要广播这个变化
         playerInfo.Name = new_name.value;
         playerInfo.OnPlayerValueChanged(PlayerInfoType.Name);
     }
     modifyBtn.GetComponent <BoxCollider>().enabled = true;
     modifyPanel.PlayReverse();
     this.isOpen = true;
     modifyPanel.gameObject.SetActive(false);
 }