private static void Main() { reConnect: Console.CursorVisible = false; Console.Write("Connecting..."); Watch.Start(); var client = PlayerIO.SimpleConnect("mn1-dcmasqopteseuzd4ict5w", "guest", "guest"); Watch.Stop(); Console.WriteLine(" Done!"); Console.WriteLine("Token: " + client.Token + Environment.NewLine + "Time elapsed: " + Watch.ElapsedMilliseconds); Console.CursorVisible = true; Console.ReadKey(true); Watch.Reset(); Console.WriteLine(); goto reConnect; }