private void OnTriggerEnter2D(Collider2D other) { PlayerHitbox playerHitbox = other.GetComponent <PlayerHitbox>(); if (playerHitbox != null) { AudioSource.PlayClipAtPoint(ExplosionSfx, transform.position, GameManager.Instance.Volume); Instantiate(ExplosionPrefab, transform.position, Quaternion.identity); Destroy(gameObject); return; } PlayerHurtbox playerHurtbox = other.GetComponent <PlayerHurtbox>(); if (playerHurtbox != null) { playerHurtbox.TakeDamage(); } if (other.gameObject.layer == LayerMask.NameToLayer("Ground")) { AudioSource.PlayClipAtPoint(SplashSfx, transform.position, GameManager.Instance.Volume); _rigidbody.velocity = Vector2.zero; _rigidbody.gravityScale = 0.0f; _collider.enabled = false; _animator.SetTrigger(SplashAnimaton); } }
//Basic normal bubble stuff void OnTriggerEnter2D(Collider2D col) { PlayerHurtbox hurtbox = col.gameObject.GetComponent <PlayerHurtbox>(); if (hurtbox != null) { hurtbox.TakeDamage(damage); hurtbox.TakeHit(0, hitstun, knockbackVector); hurtbox.ApplyEffect(this.effect); } }
private void OnTriggerEnter2D(Collider2D other) { if (!DamagePlayer) { return; } PlayerHurtbox playerHurtbox = other.GetComponent <PlayerHurtbox>(); if (playerHurtbox != null) { playerHurtbox.TakeDamage(); } }
private void OnTriggerEnter2D(Collider2D other) { PlayerHurtbox playerHurtbox = other.GetComponent <PlayerHurtbox>(); if (playerHurtbox != null) { if (IsThief) { playerHurtbox.Stolen(); } else { playerHurtbox.TakeDamage(); } } }
void OnTriggerEnter2D(Collider2D col) { PlayerHurtbox hurtbox = col.gameObject.GetComponent <PlayerHurtbox>(); if (hurtbox != null) { float xDir = this.transform.parent.GetComponent <Rigidbody2D>().velocity.x; if (xDir == 0) { xDir = 1; } else { xDir = xDir / Mathf.Abs(xDir); } Vector2 appliedKnockbackVector = new Vector2(knockbackVector.x * xDir, knockbackVector.y); hurtbox.TakeDamage(damage); hurtbox.TakeHit(hitlag, hitstun, knockbackVector); } }
private void OnTriggerEnter2D(Collider2D other) { PlayerHurtbox playerHurtbox = other.GetComponent <PlayerHurtbox>(); if (playerHurtbox != null) { playerHurtbox.TakeDamage(); Destroy(gameObject); return; } PlayerHitbox playerHitbox = other.GetComponent <PlayerHitbox>(); if (playerHitbox != null && !_canHurtOwner) { _canHurtOwner = true; _rigidbody2D.velocity = new Vector2(_originalDirection * XSpeedReflect * -1, YSpeedReflect); AudioSource.PlayClipAtPoint(ChingSfx, transform.position, GameManager.Instance.Volume); return; } if (_canHurtOwner) { EnemyHurtbox enemyHurtbox = other.GetComponent <EnemyHurtbox>(); if (enemyHurtbox != null && enemyHurtbox == _owner) { enemyHurtbox.TakeDamage(1f); Destroy(gameObject); return; } } if (other.gameObject.layer == LayerMask.NameToLayer("Ground")) { AudioSource.PlayClipAtPoint(ChingSfx, transform.position, GameManager.Instance.Volume); Destroy(gameObject); } }