private void Start() { playerHelicopter = GameObject.FindGameObjectWithTag("Player").GetComponent <PlayerHelicopter>(); }
public override void Initialize() { base.Initialize(); playerHelicopter = GameObject.FindGameObjectWithTag("Player").GetComponent <PlayerHelicopter>(); }
// Use this for initialization void Start() { myHelicopter = GetComponent <PlayerHelicopter>(); myRigidBody = GetComponent <Rigidbody2D>(); }