Esempio n. 1
0
    protected override void applyEffect()
    {
        PlayerHealthSystem health = GameObject.FindGameObjectWithTag("Player").GetComponent <PlayerHealthSystem>();

        health.SetHealth(health.GetHealth() + 1f);
        sHealthGui.Access().SetHealthPlayer(health.GetHealth() + 1f, health.GetHealth());
    }
Esempio n. 2
0
    protected override bool canBeCollected()
    {
        PlayerHealthSystem health = GameObject.FindGameObjectWithTag("Player").GetComponent <PlayerHealthSystem>();

        return(health.GetHealth() < health.GetMaxHealth());
    }