Esempio n. 1
0
    IEnumerator StarAuraProtectionCoroutine(Player playerRef)
    {
        if (playerRef)
        {
            playerRef.IsPlayerImortal(true);
        }
        yield return(new WaitForSeconds(PlayerGlobalStatus.GetShieldAuraCurrentDuration()));

        if (playerRef)
        {
            playerRef.IsPlayerImortal(false);
        }
        Destroy(gameObject);
    }
    IEnumerator ShieldAuraDelay()
    {
        yield return(new WaitForSeconds(PlayerGlobalStatus.GetShieldAuraCurrentDuration()));

        canUseShieldAgain = true;
    }