Esempio n. 1
0
 public override bool Handle(PlayerFetchDataCode fetchCode, Dictionary <byte, object> parameters, out string errorMessage)
 {
     if (base.Handle(fetchCode, parameters, out errorMessage))
     {
         int  deckID = (int)parameters[(byte)FetchAllDeckCardsParameterCode.DeckID];
         Deck deck;
         if (subject.FindDeck(deckID, out deck))
         {
             foreach (var card in deck.Cards)
             {
                 var result = new Dictionary <byte, object>
                 {
                     { (byte)FetchAllDeckCardsResponseParameterCode.DeckID, deck.DeckID },
                     { (byte)FetchAllDeckCardsResponseParameterCode.CardID, card.CardID }
                 };
                 SendResponse(fetchCode, ReturnCode.Correct, "", result);
             }
             return(true);
         }
         else
         {
             errorMessage = "Deck Not Existed";
             return(false);
         }
     }
     else
     {
         return(false);
     }
 }
Esempio n. 2
0
        internal void SendFetchDataOperation(PlayerFetchDataCode fetchCode, Dictionary <byte, object> parameters)
        {
            Dictionary <byte, object> fetchDataParameters = new Dictionary <byte, object>
            {
                { (byte)FetchDataRequestParameterCode.FetchDataCode, (byte)fetchCode },
                { (byte)FetchDataRequestParameterCode.Parameters, parameters }
            };

            SendOperation(PlayerOperationCode.FetchData, fetchDataParameters);
        }
 public override bool Handle(PlayerFetchDataCode fetchCode, Dictionary <byte, object> parameters, out string errorMessage)
 {
     if (base.Handle(fetchCode, parameters, out errorMessage))
     {
         foreach (var deck in subject.Decks)
         {
             var result = new Dictionary <byte, object>
             {
                 { (byte)FetchAllDecksResponseParameterCode.DeckID, deck.DeckID },
                 { (byte)FetchAllDecksResponseParameterCode.DeckName, deck.DeckName },
                 { (byte)FetchAllDecksResponseParameterCode.MaxCardCount, deck.MaxCardCount }
             };
             SendResponse(fetchCode, ReturnCode.Correct, "", result);
         }
         return(true);
     }
     else
     {
         return(false);
     }
 }