Esempio n. 1
0
        public static PlayerDecisionEnum WriteChoice(params string[] options)
        {
            int       startY         = isTitleShowed? 5 : 6;
            const int startX         = 12;
            const int optionsPerLine = 2;
            const int spacingPerLine = 5;

            PlayerDecisionEnum currentDecision = 0;

            ConsoleKey key;

            Console.CursorVisible = false;

            do
            {
                for (int i = 0; i < options.Length; i++)
                {
                    Console.SetCursorPosition(startX + i % optionsPerLine * spacingPerLine, startY + i / optionsPerLine);

                    if (i == (int)currentDecision)
                    {
                        Console.ForegroundColor = ConsoleColor.Green;
                    }

                    Console.Write(options[i]);

                    Console.ResetColor();
                }

                key = Console.ReadKey(true).Key;

                switch (key)
                {
                case ConsoleKey.LeftArrow:
                {
                    if ((int)currentDecision % optionsPerLine > 0)
                    {
                        currentDecision--;
                    }
                    break;
                }

                case ConsoleKey.RightArrow:
                {
                    if ((int)currentDecision % optionsPerLine < optionsPerLine - 1)
                    {
                        currentDecision++;
                    }
                    break;
                }
                }
            } while (key != ConsoleKey.Enter);

            Console.CursorVisible = true;
            isTitleShowed         = true;

            return(currentDecision);
        }
Esempio n. 2
0
 public void WhetherToStopTheCar(int carSpeed)
 {
     GUI.Output(false, "Остановить? ");
     Decision = GUI.WriteChoice(PlayerDecisionEnum.Yes.ToString(), PlayerDecisionEnum.No.ToString());
 }