void Start() { StartPos = transform.position; rb = GetComponent <Rigidbody2D>(); // playerCtrl = GetComponent <PlayerCtroller>(); }
//public float redSpeed; void Start() { PlayerCtroller = GameObject.Find("Player").GetComponent <PlayerCtroller>(); Die_temp = GameObject.Find("Player").GetComponent <Die_temp>(); rb = GetComponent <Rigidbody2D>(); soundenemyStartPos = transform.position; }
void Start() { GasBar = GetComponent <Image>(); playerCtrScript = Player.GetComponent <PlayerCtroller>(); }
void Start() { PlayerCtroller = GameObject.Find("Player").GetComponent <PlayerCtroller>(); }