Esempio n. 1
0
 public void EnemyDie()
 {
     SoundManager.Instance.Play_EnemyDie();
     EnemyCount--;
     if (EnemyCount <= 0)
     {
         Clear.SetActive(true);
         Failed.SetActive(false);
         mPlayer.Finish();
         DataManager.Instance.SetStageData(DataManager.Instance.Selected_StageID, 1);
     }
 }