Esempio n. 1
0
 private void OnTriggerEnter(Collider other)
 {
     if (playerLayer == (playerLayer | (1 << other.gameObject.layer)))
     {
         if (onEnterPlanet != null)
         {
             onEnterPlanet();
         }
         PlayerControllerController pcc = other.gameObject.GetComponent <PlayerControllerController>();
         player = pcc.transform;
         if (pcc == null)
         {
             Debug.LogError("not a player", other.gameObject);
         }
         if (d_satelliteMode)
         {
             pcc.BeginSatelliteMode(this);
         }
         else
         {
             pcc.BeginOrbitCombat(this);
         }
     }
 }
Esempio n. 2
0
 private void Awake()
 {
     instance = this;
 }