private void Start() { m_player = GetComponent <PlayerControlle>(); m_nowbullet = m_bulletNum; m_nowMaxBullet = m_maxBullet; ReflsehTextOnReload(); }
// Use this for initialization void Start() { instance = this; panelFin.SetActive(false); panelReset.SetActive(false); botonRes = resetBut.GetComponent <Button>(); salirNiv = salirNivel.GetComponent <Button>(); inicioJuego = inicio.GetComponent <Button>(); player = GetComponent <PlayerControlle>(); }