Esempio n. 1
0
 private void HandleOnTap(Vector3 position)
 {
     // If the player is in game, hasn't activated his shield yet and has available shields.
     if (mGameStatus == State.Game && !mPlayerCharacter.IsShieldActive() && PlayerSettings.UseShield())
     {
         mPlayerCharacter.ActivateShield();
     }
 }