void Awake() { hoverMove = GetComponent<PlayerMovementBehaviour>(); flight = GetComponent<PlayerFlightBehaviour>(); cam = GetComponent<PlayerCameraBehaviour>(); leavesEffect = GetComponentInChildren<PlayerLeavesBehaviour>(); speedEffect = GetComponentInChildren<SpeedEffectBehaviour>(); phys = GetComponentInChildren<PlayerPhysicsBehaviour>(); animator = GetComponentInChildren<Animator>(); audio = GetComponent<AudioSource>(); soundManager = FindObjectOfType<SoundManager>(); }
// Use this for initialization void Awake () { this.audio = GetComponent<AudioSource>(); cam = GetComponentInParent<PlayerCameraBehaviour>(); }
// Use this for initialization void Start() { playerCameraBehaviour = GetComponent <PlayerCameraBehaviour>(); }