Esempio n. 1
0
    void Awake() {
        hoverMove = GetComponent<PlayerMovementBehaviour>();
        flight = GetComponent<PlayerFlightBehaviour>();
        cam = GetComponent<PlayerCameraBehaviour>();
        leavesEffect = GetComponentInChildren<PlayerLeavesBehaviour>();
        speedEffect = GetComponentInChildren<SpeedEffectBehaviour>();
        phys = GetComponentInChildren<PlayerPhysicsBehaviour>();

        animator = GetComponentInChildren<Animator>();
        audio = GetComponent<AudioSource>();

        soundManager = FindObjectOfType<SoundManager>();
    }
Esempio n. 2
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	// Use this for initialization
	void Awake () {
        this.audio = GetComponent<AudioSource>();
        cam = GetComponentInParent<PlayerCameraBehaviour>();
	}
Esempio n. 3
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 // Use this for initialization
 void Start()
 {
     playerCameraBehaviour = GetComponent <PlayerCameraBehaviour>();
 }