void Start() { myboard = myboard.GetComponent<PlayerBoardManager> (); }
void Start() { myboard = myboard.GetComponent<PlayerBoardManager> (); used_vectors = new ArrayList(); }
void Start() { myboard = myboard.GetComponent<PlayerBoardManager> (); }
void Start() { myboard = myboard.GetComponent<PlayerBoardManager> (); used_vectors = new ArrayList(); }