void CheckForAttack() { if (Input.GetMouseButtonDown(0)) // left mouse button click { playerAnim.Attack1(); } if (Input.GetMouseButtonDown(1)) // right mouse button click { playerAnim.Attack2(); } }
void CheckForAttack() { if (Input.GetMouseButtonDown(0)) // left mouse button click { playerAnim.Attack1(); } if (Input.GetMouseButtonDown(1)) // right mouse button click { playerAnim.Attack2(); } }