Esempio n. 1
0
 public void ChangeMessage(InputField inputFieldComponent)
 {
     Player.Update update = new Player.Update
     {
         Message = inputFieldComponent.text
     };
     _writer.SendUpdate(update);
 }
Esempio n. 2
0
    // Start is called before the first frame update
    void Start()
    {
        string[]      exampleNames = Enum.GetNames(typeof(ExampleName));
        System.Random r            = new System.Random();
        string        username     = (string)exampleNames.GetValue(r.Next(exampleNames.Length));
        string        fullName     = username + r.Next(10000);

        namePlate.text = fullName;
        Material mat = (Material)Resources.Load($"Materials/{username}Material");

        if (mat != null)
        {
            myRenderer.material = mat;
        }

        Player.Update update = new Player.Update
        {
            Name = fullName
        };

        _writer.SendUpdate(update);
    }