private void Start() { Application.targetFrameRate = 60; saveLoadManager = GetComponentInChildren <SaveLoadManager>(); savedData = saveLoadManager.LoadData(); fruitSpawner = GetComponentInChildren <FruitSpawner>(); if (saveLoadManager.GetTutorialStatus()) { fruitSpawner.Init(); } scoreManager = GetComponentInChildren <ScoreManager>(); scoreManager.Init(savedData); guiManager = GetComponentInChildren <GuiManager>(); guiManager.Init(saveLoadManager); powerupSpawner = GetComponentInChildren <PowerupSpawner>(); powerupSpawner.Init(savedData); cameraController.Init((CameraStatus)saveLoadManager.GetCameraStatus(), saveLoadManager.GetScreenOrientationStatus()); styleManager = GetComponentInChildren <StyleManager>(); styleManager.Init(savedData); playStoreManager = GetComponentInChildren <PlayStoreManager>(); playStoreManager.Init(); achievementManager = GetComponentInChildren <AchievementManager>(); adManager = GetComponentInChildren <AdManager>(); soundManager = GetComponentInChildren <SoundManager>(); soundManager.Init(saveLoadManager); soundManager.PlaySound(SoundEffectType.SOUND_SLITHER, false); }
private void Start() { saveLoadManager = GetComponentInChildren <SaveLoadManager>(); savedData = saveLoadManager.LoadData(); styleManager = GetComponentInChildren <StyleManager>(); styleManager.Init(savedData); playStoreManager = GetComponentInChildren <PlayStoreManager>(); soundManager = GetComponentInChildren <SoundManager>(); soundManager.Init(saveLoadManager); soundButton.isOn = saveLoadManager.GetSoundStatus() != 0; cameraButton.isOn = saveLoadManager.GetCameraStatus() != 0; orientationButton.isOn = saveLoadManager.GetScreenOrientationStatus() != 0; soundButton_portrait.isOn = saveLoadManager.GetSoundStatus() != 0; cameraButton_portrait.isOn = saveLoadManager.GetCameraStatus() != 0; orientationButton_portrait.isOn = saveLoadManager.GetScreenOrientationStatus() != 0; playStoreManager.Init(); playStoreManager.SignIn(); screenOrientationWait = new WaitForSeconds(screenRotationDelay); if (saveLoadManager.GetScreenOrientationStatus() == (int)ScreenOrientationStatus.SCREEN_LANDSCAPE) { Screen.orientation = ScreenOrientation.Landscape; landscapeCamera.SetActive(true); landscapeGUI.SetActive(true); } else { Screen.orientation = ScreenOrientation.Portrait; portraitCamera.SetActive(true); portraitGUI.SetActive(true); } }
private void Start() { Application.targetFrameRate = 60; saveLoadManager = GetComponentInChildren <SaveLoadManager>(); savedData = saveLoadManager.LoadData(); shopSectionManager.Init(savedData); styleManager = GetComponentInChildren <StyleManager>(); styleManager.Init(savedData); playStoreManager = GetComponentInChildren <PlayStoreManager>(); playStoreManager.Init(); achievementManager = GetComponentInChildren <AchievementManager>(); soundManager = GetComponentInChildren <SoundManager>(); soundManager.Init(saveLoadManager); totalScoreWaitForFixedUpdate = new WaitForFixedUpdate(); selectedPurchaseableIndex = 0; selectedSectionIndex = -1; totalScoreText.text = savedData.totalScore.ToString().PadLeft(padLeftAmount, padChar); hatPreviewModels[(int)savedData.GetSelectedHatType()].SetActive(true); shopSectionManager.PurchaseableSelected(selectedSectionIndex, (int)savedData.GetSelectedHatType()); ShowSection(0); CheckAchievementConditions(); }