/**
     *
     * Enables both the image and TapGesture of that image.
     * Result: Image will show and will detect touch.
     *
     * String s is the iamge type you're trying to enable.
     *
     **/
    private void EnableImage(string s)
    {
        if (s == "pause")
        {
            PauseImageScript pis = PauseImage.GetComponent <PauseImageScript>();

            // Disable the tap gesture to prevent double touches.
            pis.EnableTapGesture();

            // Disable image itself.
            PauseImage.GetComponent <Image>().enabled = true;
        }

        else if (s == "play")
        {
            PlayImageScript pis = PlayImage.GetComponent <PlayImageScript>();

            // Disable the tap gesture to prevent double touches.
            pis.EnableTapGesture();

            // Disable image itself.
            PlayImage.GetComponent <Image>().enabled = true;
        }
        else
        {
        }
    }
    /**
     *
     * Enables TapGesture OF BOTH IMAGES.
     *
     **/
    private void EnableImageTapping()
    {
        PlayImageScript play = PlayImage.GetComponent <PlayImageScript>();

        play.EnableTapGesture();

        PauseImageScript pause = PauseImage.GetComponent <PauseImageScript>();

        pause.EnableTapGesture();
    }