private void Init() { m_Instance.minSize = new Vector2(WINDOW_MIN_WIDTH, WINDOW_MIN_HIEGHT); //Update Info if (null != m_ActionFrameData) { m_fTime = (float)m_ActionFrameData.Time; m_Config = m_ActionFrameData.PlayAudioFrame; } else { m_ActionFrameData = new ActionFrameData(); m_Config = new PlayAudioFrameConfig(); m_Config.AudioSource = string.Empty; m_Config.ParamAudioSource = string.Empty; m_Config.PlayPosition = new ThriftVector3(); } }
public PlayAudioFrame(ActionPlayer action, ActionFrameData data) : base(action, data) { m_FrameConfig = m_FrameData.PlayAudioFrame; }