public override void OnPlayActionFX(PlayActionFXCmd cmd) { using (List <AbstractColleague> .Enumerator enumerator = this.colleagues.Values.GetEnumerator()) { while (enumerator.MoveNext()) { AbstractColleague current = enumerator.get_Current(); if (current is ActorParent.FXSystem) { (current as ActorParent.FXSystem).OnPlayActionFX(cmd); break; } } } }
public virtual void OnPlayActionFX(PlayActionFXCmd cmd) { }