Esempio n. 1
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        public void StartLimited(Player player, Guid[] packs)
        {
            Program.TracePlayerEvent(player, "{0} starts a limited game.", player);
            var wnd = new Play.Dialogs.PickCardsDialog();

            WindowManager.PlayWindow.ShowBackstage(wnd);
            wnd.OpenPacks(packs);
        }
Esempio n. 2
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 public void StartLimited(Player player, Guid[] packs)
 {
     Program.GameMess.System("{0} starts a limited game.", player);
     if (Player.LocalPlayer.Spectator == false)
     {
         var wnd = new Play.Dialogs.PickCardsDialog();
         WindowManager.PlayWindow.ShowBackstage(wnd);
         wnd.OpenPacks(packs);
     }
 }
Esempio n. 3
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 public void StartLimited(Player player, Guid[] packs)
 {
     Program.TracePlayerEvent(player, "{0} starts a limited game.", player);
     var wnd = new Play.Dialogs.PickCardsDialog();
     WindowManager.PlayWindow.ShowBackstage(wnd);
     wnd.OpenPacks(packs);
 }
Esempio n. 4
0
 public void StartLimited(Player player, Guid[] packs)
 {
     Program.TracePlayerEvent(player, "{0} starts a limited game.", player);
     var wnd = new Play.Dialogs.PickCardsDialog();
     wnd.OpenPacks(packs);
     ((PlayWindow)Application.Current.MainWindow).ShowBackstage(wnd);
 }