public OSFilterAttribute(FilterActions action, PlatformID osType, FilterRules rule, string osVersion) { Action = action; OSType = osType; Rule = rule; Version = osVersion; }
public ShellCmdAttribute(PlatformID platformID, String program, String arguments, String regex) { this.PlatformID = platformID; this.Program = program; this.Arguments = arguments; this.Regex = new Regex(regex); }
public ReadFileAttribute(PlatformID platformID,String file, String regex = null) { this.PlatformID = platformID; File = file; if (regex != null) Regex = new Regex(regex); }
Assembly GetPlatformAssembly(PlatformID platformId) { var assemblyName = string.Empty; var currentAssembly = Assembly.GetExecutingAssembly(); var uri = new Uri(currentAssembly.CodeBase); var directory = Path.GetDirectoryName(uri.AbsolutePath); switch( platformId ) { case PlatformID.Unix: assemblyName = "Forseti.OSX"; break; case PlatformID.Win32NT: assemblyName = "Forseti.Windows"; break; } assemblyName = string.Format ("{0}/{1}.dll",directory,assemblyName); if( System.IO.File.Exists(assemblyName) ) return Assembly.LoadFile (assemblyName); return typeof(MainRegistry).Assembly; }
public OperatingSystem(PlatformID platformID, Version version) { if (version == null) { throw new ArgumentNullException("version"); } this.platformID = platformID; this.version = version; }
/// <summary> /// Create a global instance of this panel /// </summary>> public static OperatingSystem CreateInstance() { if (panelInstance == null) { panelInstance = new OperatingSystem(); OSShortVersion = info.OSShortVersion; OSPlatform = info.OSPlatform; OSFullName = info.OSFullName; OSVersion = info.OSVersion; OSServicePack = info.OSServicePack; OSType = info.OSType; OSCodeName = info.OSCodeName; OSMachineName = info.OSMachineName; OSUserName = info.OSUserName; UserIsAdministrator = info.UserIsAdministrator; OSProductID = info.OSProductID; OSProductKey = info.OSProductKey; OSInstallDate = info.OSInstallDate; FrameworkShortVersion = info.FrameworkShortVersion; FrameworkVersion = info.FrameworkVersion; FrameworkServicePack = info.FrameworkServicePack; } return panelInstance; }
public void Platform_Unsupported(PlatformID platform) { // Arrange // Act // Assert Assert.Catch<PlatformNotSupportedException>(() => LibraryLoaderFactory.Create(platform)); }
public static string LocalAppData(PlatformID platform, string organization, string product) { if (organization == null) throw new ArgumentNullException(nameof(organization)); if (product == null) throw new ArgumentNullException(nameof(product)); if (product.Length == 0) throw new ArgumentException(nameof(product) + " may not have zero length"); switch (platform) { case PlatformID.Win32NT: return Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.LocalApplicationData), ToUpper(organization), ToUpper(product)); case PlatformID.MacOSX: return Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.Personal), "Library", "Application Support", ToUpper(organization), ToUpper(product)); case PlatformID.Unix: var homeDirectory = Environment.GetFolderPath(Environment.SpecialFolder.Personal); if (organization == "") { return Path.Combine(homeDirectory, ToDotLower(product)); } else { return Path.Combine(homeDirectory, ToDotLower(organization), product.ToLower()); } default: throw new PlatformNotSupportedException($"PlatformID={platform}"); } }
public OperatingSystem(PlatformID platform, Version version) { Contract.Requires(platform >= PlatformID.Win32S) Contract.Requires(platform <= PlatformID.MacOSX) Contract.Requires(version != null); Contract.EnsuresOnThrow<ArgumentException>(true, "platform is not a PlatformID enumeration value.") Contract.EnsuresOnThrow<ArgumentNullException>(true, "version is null.") }
public static void Ctor(PlatformID id, string versionString) { var os = new OperatingSystem(id, new Version(versionString)); Assert.Equal(id, os.Platform); Assert.Equal(new Version(versionString), os.Version); Assert.Equal(string.Empty, os.ServicePack); Assert.NotEmpty(os.VersionString); Assert.Equal(os.VersionString, os.ToString()); }
public OperatingSystem (PlatformID platform, Version version) { if (version == null) { throw new ArgumentNullException ("version"); } _platform = platform; _version = version; }
private static void CreateSilverlightSequence(IList<UnitTestTask> sequence, IUnitTestLaunch launch, UnitTestManager manager, PlatformID silverlightPlatform) { var silverlightRun = launch.GetOrCreateSilverlightRun(silverlightPlatform); sequence.AddSilverlightUnitTestTask(silverlightPlatform, manager); sequence.RemoveAssemblyLoadTasks(); silverlightRun.AddTaskSequence(sequence); }
protected override IEnumerable<string> GetReferencedAssemblies(PlatformID platformId) { foreach (var assembly in base.GetReferencedAssemblies(platformId) ?? Enumerable.Empty<string>()) { yield return assembly; } yield return typeof(NotNullAttribute).Assembly.Location; // add reference to the annotations assembly }
public static ILibraryLoader Create(PlatformID platform) { if(platform == PlatformID.Win32NT) return new WindowsLibraryLoader(); if(platform == PlatformID.MacOSX || platform == PlatformID.Unix) return new UnixLibraryLoader(); throw new PlatformNotSupportedException(); }
//google has been removed as we cannot get the picture without authenticating ourselves first. public static void GetProfilePicture(Action<Texture2D> callback, PlatformID platformID, string platformUserID) { GameObject profilePicPacket = new GameObject("ProfilePicPacket"); ProfilePic pic = profilePicPacket.AddComponent<ProfilePic>(); pic.callback = callback; pic.GetProfilePicture(platformID, platformUserID); }
public void Initialize() { if (KeyHandler == null) { KeyHandler = new KeyHandler(Application.Current.RootVisual as FrameworkElement); } mHostHardwarePlatform = Environment.OSVersion.Platform; PopulateKeyDictionaries(); KeysDown = new List<Keys>(); }
private static string GetOSName(PlatformID platformId) { switch (platformId) { case PlatformID.Win32Windows: return "Windows"; case PlatformID.Win32NT: return "Windows NT"; } return platformId.ToString(); }
IEnumerator GetProfilePic(PlatformID platformID, string platformUserID) { string url = urlSocialPlay + "?PID=" + (int)platformID + "&PUID=" + platformUserID; WWW www = new WWW(url); yield return www; if (callback != null) callback(www.texture); //Event sent, lets destroy it. Destroy(gameObject); }
public Proxy(string path) { _PlatformID = Environment.OSVersion.Platform; if (_PlatformID == PlatformID.Unix) { _Invoke = new SoInvoke(path); } else { _Invoke = new DllInvoke(path); } }
public static UnitTestRun GetOrCreateSilverlightRun(this IUnitTestLaunch launch, PlatformID silverlightPlatform) { var runs = launch.GetRuns(); var silverlightRun = runs.Values.FirstOrDefault(run => run.GetSilverlightPlatformVersion() == silverlightPlatform.Version); if (silverlightRun == null) { var runtimeEnvironment = new RuntimeEnvironment { PlatformType = PlatformType.x86, PlatformVersion = PlatformVersion.v4_0 }; silverlightRun = new UnitTestRun((UnitTestLaunch)launch, runtimeEnvironment); runs.Add(silverlightRun.ID, silverlightRun); } return silverlightRun; }
internal OperatingSystem(PlatformID platform, Version version, string servicePack) { if( platform < PlatformID.Win32S || platform > PlatformID.Unix) { throw new ArgumentException( String.Format(CultureInfo.CurrentCulture, Environment.GetResourceString("Arg_EnumIllegalVal"), (int)platform), "platform"); } if ((Object) version == null) throw new ArgumentNullException("version"); _platform = platform; _version = (Version) version.Clone(); _servicePack = servicePack; }
internal OperatingSystem(PlatformID platform, System.Version version, string servicePack) { if ((platform < PlatformID.Win32S) || (platform > PlatformID.MacOSX)) { throw new ArgumentException(Environment.GetResourceString("Arg_EnumIllegalVal", new object[] { (int) platform }), "platform"); } if (version == null) { throw new ArgumentNullException("version"); } this._platform = platform; this._version = (System.Version) version.Clone(); this._servicePack = servicePack; }
public OperatingSystem (PlatformID platform, Version version) { if (version == null) { throw new ArgumentNullException ("version"); } _platform = platform; _version = version; if (platform == PlatformID.Win32NT) { // The service pack is encoded in the upper bits of the revision if (version.Revision != 0) _servicePack = "Service Pack " + (version.Revision >> 16); } }
public MainWindow() : base(Gtk.WindowType.Toplevel) { c_current_platform = Environment.OSVersion.Platform; build_popups (); Gtk.Rc.Parse (CUtil.CUTIL_GetRCFile(0)); Build (); //set_widget_colors (); hide_tab_labels (true); set_general_widget_properties (); set_widget_events (); }
internal OperatingSystem(PlatformID platform, Version version, string servicePack) { if( platform < PlatformID.Win32S || platform > PlatformID.MacOSX) { throw new ArgumentException( Environment.GetResourceString("Arg_EnumIllegalVal", (int)platform), nameof(platform)); } if ((Object) version == null) throw new ArgumentNullException(nameof(version)); Contract.EndContractBlock(); _platform = platform; _version = (Version) version.Clone(); _servicePack = servicePack; }
internal OperatingSystem(PlatformID platform, Version version, string servicePack) { if (platform < PlatformID.Win32S || platform > PlatformID.MacOSX) { throw new ArgumentOutOfRangeException(nameof(platform), platform, SR.Arg_EnumIllegalVal); } if (version == null) { throw new ArgumentNullException(nameof(version)); } _platform = platform; _version = version; _servicePack = servicePack; }
public static string ExecutableInstallationPath(PlatformID platform, string organization, string executableName) { // Unix and Mac: Unsure where the expected installation paths are or would be. // These are staying unimplemeted until it actually matters. switch (platform) { case PlatformID.Win32NT: return Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.ProgramFiles), ToUpper(organization), "Paymetheus", executableName.ToLower() + ".exe"); case PlatformID.Unix: throw new NotImplementedException(); case PlatformID.MacOSX: throw new NotImplementedException(); default: throw PlatformNotSupported(platform); } }
/// <summary> /// Converts a set of arguments to a command line string to be used by <see cref="ProcessStartInfo"/> on the specified platform. /// </summary> /// <param name="platform">The platform to execute on.</param> /// <param name="args">The arguments to pass to the process.</param> /// <returns>The argument string to use with <see cref="ProcessStartInfo"/>.</returns> public static string ArgsToCommandLinePlatform(PlatformID platform, IEnumerable<string> args) { switch(platform) { case PlatformID.Win32NT: case PlatformID.Win32S: case PlatformID.Win32Windows: case PlatformID.WinCE: case PlatformID.Xbox: return ArgsToCommandLineWindows(args); case PlatformID.MacOSX: case PlatformID.Unix: return ArgsToCommandLineUnix(args); default: throw new ArgumentException($"Unknown platform value {platform}", "platform"); } }
public Game() { graphics = new GraphicsDeviceManager(this); graphics.PreferredBackBufferWidth = 1280; graphics.PreferredBackBufferHeight = 720; Content.RootDirectory = "Content"; hud = new HudOverlay(this); tank = new Tank(this, new Vector3(0,0,0)); floor = new Floor(this, new Vector3(0, 0, 0), 512, 40, 40); camera = new CombinedCamera(tank, CameraMode.ThirdPerson, new Vector3(0,10000,-10000f)); randomObjects = new List<RandomObject>(); OperatingSystem os = Environment.OSVersion; platform = os.Platform; }
static void Main() { //Platform = Environment.OSVersion.Platform; if (Environment.OSVersion.Platform == PlatformID.Win32NT) { Platform = PlatformID.Win32NT; } else if (Environment.OSVersion.Platform == PlatformID.Unix) { if (Directory.Exists("/System")) Platform = PlatformID.MacOSX; else Platform = PlatformID.Unix; } Log.Info("Detected OS: " + Platform.ToString()); Application.EnableVisualStyles(); Application.SetCompatibleTextRenderingDefault(false); Application.Run(new FormMain()); }
// This is a positional argument public ProviderPlatformAttribute(PlatformID platform, int major, int minor) { this._platformID = platform; this._majorVersion = major; this._minorVersion = minor; }
/// <summary> /// Allows the game to perform any initialization it needs to before starting to run. /// This is where it can query for any required services and load any non-graphic /// related content. Calling base.Initialize will enumerate through any components /// and initialize them as well. /// </summary> protected override void Initialize() { if (FSOEnvironment.DPIScaleFactor != 1 || FSOEnvironment.SoftwareDepth) { GlobalSettings.Default.GraphicsWidth = GraphicsDevice.Viewport.Width / FSOEnvironment.DPIScaleFactor; GlobalSettings.Default.GraphicsHeight = GraphicsDevice.Viewport.Height / FSOEnvironment.DPIScaleFactor; } OperatingSystem os = Environment.OSVersion; PlatformID pid = os.Platform; GameFacade.Linux = (pid == PlatformID.MacOSX || pid == PlatformID.Unix); FSO.Content.Content.Init(GlobalSettings.Default.StartupPath, GraphicsDevice); base.Initialize(); GameFacade.GameThread = Thread.CurrentThread; SceneMgr = new _3DLayer(); SceneMgr.Initialize(GraphicsDevice); GameFacade.Controller = new GameController(); GameFacade.Screens = uiLayer; GameFacade.Scenes = SceneMgr; GameFacade.GraphicsDevice = GraphicsDevice; GameFacade.GraphicsDeviceManager = Graphics; GameFacade.Cursor = new CursorManager(this.Window); if (!GameFacade.Linux) { GameFacade.Cursor.Init(FSO.Content.Content.Get().GetPath("")); } /** Init any computed values **/ GameFacade.Init(); //init audio now HITVM.Init(); GameFacade.Strings = new ContentStrings(); GameFacade.Controller.StartLoading(); GraphicsDevice.RasterizerState = new RasterizerState() { CullMode = CullMode.None }; try { var audioTest = new SoundEffect(new byte[2], 44100, AudioChannels.Mono); //initialises XAudio. audioTest.CreateInstance().Play(); } catch (Exception e) { //MessageBox.Show("Failed to initialize audio: \r\n\r\n" + e.StackTrace); } this.IsMouseVisible = true; this.IsFixedTimeStep = true; WorldContent.Init(this.Services, Content.RootDirectory); if (!FSOEnvironment.SoftwareKeyboard) { AddTextInput(); } base.Screen.Layers.Add(SceneMgr); base.Screen.Layers.Add(uiLayer); GameFacade.LastUpdateState = base.Screen.State; this.Window.Title = "FreeSO"; if (!GlobalSettings.Default.Windowed && !GameFacade.GraphicsDeviceManager.IsFullScreen) { GameFacade.GraphicsDeviceManager.ToggleFullScreen(); } }
static DirectoryScanner() { PlatformID pid = Environment.OSVersion.Platform; _runningOnWindows = ((int)pid != 128 && (int)pid != 4 && (int)pid != 6); }
static Platform() { #if __IOS__ || UNITY_IPHONE _os = OS.IOS; _runtime = ClrType.Mono; #elif __ANDROID__ || UNITY_ANDROID _os = OS.Android; _runtime = ClrType.Mono; #elif WINDOWS_PHONE_APP _os = OS.WindowsPhone; _runtime = ClrType.NetFxCore; #elif NETFX_CORE _os = OS.Windows; _runtime = ClrType.NetFxCore; #elif NETSTANDARD1_4 if (RuntimeInformation.IsOSPlatform(OSPlatform.Windows)) { _os = OS.Windows; } else if (RuntimeInformation.IsOSPlatform(OSPlatform.Linux)) { _os = OS.Linux; } else if (RuntimeInformation.IsOSPlatform(OSPlatform.OSX)) { _os = OS.MacOSX; } else { //unknown } //how??? _runtime = ClrType.NetFxCore; #else PlatformID pid = Environment.OSVersion.Platform; if (pid == PlatformID.MacOSX) { //This never works, it is a bug in Mono _os = OS.MacOSX; } else { int p = (int)pid; _os = ((p == 4) || (p == 128)) ? OS.Linux : OS.Windows; if (_os == OS.Linux) { //Check if the OS is Mac OSX IntPtr buf = IntPtr.Zero; try { buf = Marshal.AllocHGlobal(8192); // This is a hacktastic way of getting sysname from uname () if (uname(buf) == 0) { string os = Marshal.PtrToStringAnsi(buf); if (os == "Darwin") { _os = OS.MacOSX; } } } catch { //Some unix system may not be able to call "libc" //such as Ubuntu 13.04, we provide a safe catch here } finally { if (buf != IntPtr.Zero) { Marshal.FreeHGlobal(buf); } } } } _runtime = (Type.GetType("System.MonoType", false) != null) ? ClrType.Mono : ClrType.DotNet; #endif }
public void Unsupported(PlatformID platformID, string baseFolder, string fmuName) { Assert.Throws <ArgumentException>(() => Platform.GetLibraryPath(platformID, true, baseFolder, fmuName)); }
public bool InitWithArguments(string[] args) { string baseDir = AppDomain.CurrentDomain.BaseDirectory; Directory.SetCurrentDirectory(baseDir); AppDomain.CurrentDomain.AssemblyResolve += OnAssemblyResolve; AppDomain.CurrentDomain.UnhandledException += new UnhandledExceptionEventHandler(CurrentDomain_UnhandledException); OperatingSystem os = Environment.OSVersion; PlatformID pid = os.Platform; ILocator gameLocator; bool linux = pid == PlatformID.MacOSX || pid == PlatformID.Unix; if (linux && Directory.Exists("/Users")) { gameLocator = new MacOSLocator(); } else if (linux) { gameLocator = new LinuxLocator(); } else { gameLocator = new WindowsLocator(); } bool useDX = false; #region User resolution parmeters foreach (var arg in args) { if (char.IsDigit(arg[0])) { //attempt parsing resoulution try { var split = arg.Split("x".ToCharArray()); int ScreenWidth = int.Parse(split[0]); int ScreenHeight = int.Parse(split[1]); GlobalSettings.Default.GraphicsWidth = ScreenWidth; GlobalSettings.Default.GraphicsHeight = ScreenHeight; } catch (Exception) { } } else if (arg[0] == '-') { var cmd = arg.Substring(1); if (cmd.StartsWith("lang")) { GlobalSettings.Default.LanguageCode = byte.Parse(cmd.Substring(4)); } else if (cmd.StartsWith("hz")) { GlobalSettings.Default.TargetRefreshRate = int.Parse(cmd.Substring(2)); } else { //normal style param switch (cmd) { case "dx11": case "dx": useDX = true; break; case "gl": case "ogl": useDX = false; break; case "ts1": GlobalSettings.Default.TS1HybridEnable = true; break; case "tso": GlobalSettings.Default.TS1HybridEnable = false; break; case "3d": FSOEnvironment.Enable3D = true; break; case "touch": FSOEnvironment.SoftwareKeyboard = true; break; case "nosound": FSOEnvironment.NoSound = true; break; } } } else { if (arg.Equals("w", StringComparison.InvariantCultureIgnoreCase)) { GlobalSettings.Default.Windowed = true; } else if (arg.Equals("f", StringComparison.InvariantCultureIgnoreCase)) { GlobalSettings.Default.Windowed = false; } } } #endregion UseDX = MonogameLinker.Link(useDX); var path = gameLocator.FindTheSimsOnline(); if (path != null) { //check if this path has tso in it. tuning.dat should be a good indication. if (!File.Exists(Path.Combine(path, "tuning.dat"))) { ShowDialog("The Sims Online appears to be missing. The game expects TSO at '" + path + "', but some core files are missing from that folder. If you know you installed TSO into a different directory, please move it into the directory specified."); return(false); } FSOEnvironment.Args = string.Join(" ", args); FSOEnvironment.ContentDir = "Content/"; FSOEnvironment.GFXContentDir = "Content/" + (UseDX ? "DX/" : "OGL/"); FSOEnvironment.Linux = linux; FSOEnvironment.DirectX = UseDX; FSOEnvironment.GameThread = Thread.CurrentThread; if (GlobalSettings.Default.LanguageCode == 0) { GlobalSettings.Default.LanguageCode = 1; } Files.Formats.IFF.Chunks.STR.DefaultLangCode = (Files.Formats.IFF.Chunks.STRLangCode)GlobalSettings.Default.LanguageCode; GlobalSettings.Default.StartupPath = path; GlobalSettings.Default.ClientVersion = GetClientVersion(); return(true); } else { ShowDialog("The Sims Online was not found on your system. FreeSO will not be able to run without access to the original game files."); return(false); } }
private string GetHFSPath() { string HoudiniVersion = "16.5.587"; bool bIsRelease = true; string HFSPath = ""; string Log; if (!bIsRelease) { // Only use the preset build folder Console.WriteLine("Using HFS:" + HFSPath); return(HFSPath); } // Look for the Houdini install folder for this platform PlatformID BuildPlatformId = Environment.OSVersion.Platform; if (BuildPlatformId == PlatformID.Win32NT) { // Look for the HEngine install path in the registry var HEngineRegistry = string.Format(@"HKEY_LOCAL_MACHINE\SOFTWARE\Side Effects Software\Houdini Engine {0}", HoudiniVersion); var HPath = Microsoft.Win32.Registry.GetValue(HEngineRegistry, "InstallPath", null) as string; if (HPath != null) { Log = string.Format("Houdini Engine : Looking for Houdini Engine {0} in {1}", HoudiniVersion, HPath); Console.WriteLine(Log); if (Directory.Exists(HPath)) { return(HPath); } } // If we couldn't find the Houdini Engine registry path, try the default one string DefaultHPath = "C:/Program Files/Side Effects Software/Houdini Engine " + HoudiniVersion; if (DefaultHPath != HPath) { Log = string.Format("Houdini Engine : Looking for Houdini Engine {0} in {1}", HoudiniVersion, DefaultHPath); Console.WriteLine(Log); if (Directory.Exists(DefaultHPath)) { return(DefaultHPath); } } // Look for the Houdini registry install path for the version the plug-in was compiled for var HoudiniRegistry = string.Format(@"HKEY_LOCAL_MACHINE\SOFTWARE\Side Effects Software\Houdini {0}", HoudiniVersion); HPath = Microsoft.Win32.Registry.GetValue(HoudiniRegistry, "InstallPath", null) as string; if (HPath != null) { Log = string.Format("Houdini Engine : Looking for Houdini {0} in {1}", HoudiniVersion, HPath); Console.WriteLine(Log); if (Directory.Exists(HPath)) { return(HPath); } } // If we couldn't find the Houdini registry path, try the default one DefaultHPath = "C:/Program Files/Side Effects Software/Houdini " + HoudiniVersion; if (DefaultHPath != HPath) { Log = string.Format("Houdini Engine : Looking for Houdini {0} in {1}", HoudiniVersion, DefaultHPath); Console.WriteLine(Log); if (Directory.Exists(DefaultHPath)) { return(DefaultHPath); } } // See if the preset build HFS exists if (Directory.Exists(HFSPath)) { return(HFSPath); } Log = string.Format("Houdini Engine : Failed to find Houdini {0}, will attempt to build using the latest installed version", HoudiniVersion); Console.WriteLine(Log); // We couldn't find the exact version the plug-in was built for, we can still try with the active version in the registry HEngineRegistry = "HKEY_LOCAL_MACHINE\\SOFTWARE\\Side Effects Software"; string ActiveHEngine = Microsoft.Win32.Registry.GetValue(HEngineRegistry, "ActiveEngineVersion", null) as string; if (ActiveHEngine != null) { // See if the latest active HEngine version has the proper major/minor version if (ActiveHEngine.Substring(0, 4) == HoudiniVersion.Substring(0, 4)) { Log = string.Format("Houdini Engine : Found Active Houdini Engine version: {0}", ActiveHEngine); Console.WriteLine(Log); HEngineRegistry = string.Format(@"HKEY_LOCAL_MACHINE\SOFTWARE\Side Effects Software\Houdini Engine {0}", ActiveHEngine); HPath = Microsoft.Win32.Registry.GetValue(HEngineRegistry, "InstallPath", null) as string; if (HPath != null) { Log = string.Format("Houdini Engine : Looking for Houdini Engine {0} in {1}", ActiveHEngine, HPath); Console.WriteLine(Log); if (Directory.Exists(HPath)) { return(HPath); } } } } // Active HEngine version didn't match, so try with the active Houdini version HoudiniRegistry = "HKEY_LOCAL_MACHINE\\SOFTWARE\\Side Effects Software"; var ActiveHoudini = Microsoft.Win32.Registry.GetValue(HoudiniRegistry, "ActiveVersion", null) as string; if (ActiveHoudini != null) { // See if the latest active Houdini version has the proper major/minor version if (ActiveHoudini.Substring(0, 4) == HoudiniVersion.Substring(0, 4)) { Log = string.Format("Houdini Engine : Found Active Houdini version: {0}", ActiveHoudini); Console.WriteLine(Log); HoudiniRegistry = string.Format(@"HKEY_LOCAL_MACHINE\SOFTWARE\Side Effects Software\Houdini {0}", ActiveHoudini); HPath = Microsoft.Win32.Registry.GetValue(HoudiniRegistry, "InstallPath", null) as string; if (HPath != null) { Log = string.Format("Houdini Engine : Looking for Houdini {0} in {1}", ActiveHoudini, HPath); Console.WriteLine(Log); if (Directory.Exists(HPath)) { return(HPath); } } } } } else if (BuildPlatformId == PlatformID.MacOSX) { // Check for Houdini installation. var HPath = "/Applications/Houdini/Houdini" + HoudiniVersion + "/Frameworks/Houdini.framework/Versions/Current/Resources"; if (Directory.Exists(HPath)) { return(HPath); } if (Directory.Exists(HFSPath)) { return(HFSPath); } } else if (BuildPlatformId == PlatformID.Unix) { HFSPath = System.Environment.GetEnvironmentVariable("HFS"); if (Directory.Exists(HFSPath)) { Console.WriteLine("Linux - found HFS:" + HFSPath); return(HFSPath); } } else { Console.WriteLine(string.Format("Building on an unknown environment!")); } var Error = string.Format("Houdini Engine : Please install Houdini or Houdini Engine {0}", HoudiniVersion); Console.WriteLine(Error); return(string.Empty); }
public string HD() { OperatingSystem os = Environment.OSVersion; PlatformID pid = os.Platform;
private static string GetAppEnvID() { if (m_strAppEnvID != null) { return(m_strAppEnvID); } StringBuilder sb = new StringBuilder(); Assembly asm = null; AssemblyName asmName = null; try { asm = Assembly.GetExecutingAssembly(); asmName = asm.GetName(); } catch (Exception) { Debug.Assert(false); } try { sb.Append(asmName.Version.ToString(4)); } catch (Exception) { Debug.Assert(false); sb.Append(PwDefs.VersionString); } #if DEBUG sb.Append("d"); #endif sb.Append(",PK="); try { byte[] pk = asmName.GetPublicKeyToken(); sb.Append(Convert.ToBase64String(pk, Base64FormattingOptions.None)); } catch (Exception) { Debug.Assert(false); sb.Append('?'); } sb.Append(",CLR="); sb.Append(Environment.Version.ToString(4)); sb.Append(",Ptr="); sb.Append(IntPtr.Size.ToString()); sb.Append(",OS="); PlatformID p = NativeLib.GetPlatformID(); if ((p == PlatformID.Win32NT) || (p == PlatformID.Win32S) || (p == PlatformID.Win32Windows)) { sb.Append("Win"); } else if (p == PlatformID.WinCE) { sb.Append("WinCE"); } else if (p == PlatformID.Xbox) { sb.Append("Xbox"); } else if (p == PlatformID.Unix) { sb.Append("Unix"); } else if (p == PlatformID.MacOSX) { sb.Append("MacOSX"); } else { sb.Append('?'); } m_strAppEnvID = sb.ToString(); return(m_strAppEnvID); }
public OperatingSystem(PlatformID platform, Version version) : this(platform, version, null) { }
public PlatformUnsupportedException(PlatformID platformID) : base("The current platform is not supported: " + platformID.ToString()) { PlatFormID = platformID; }
public HoudiniEngineEditor(ReadOnlyTargetRules Target) : base(Target) { bPrecompile = true; PCHUsage = PCHUsageMode.NoSharedPCHs; PrivatePCHHeaderFile = "Private/HoudiniEngineEditorPrivatePCH.h"; // Check if we are compiling on unsupported platforms. if (Target.Platform != UnrealTargetPlatform.Win64 && Target.Platform != UnrealTargetPlatform.Mac && Target.Platform != UnrealTargetPlatform.Linux) { string Err = string.Format("Houdini Engine Editor: Compiling for unsupported platform."); System.Console.WriteLine(Err); throw new BuildException(Err); } // Find HFS string HFSPath = GetHFSPath(); HFSPath = HFSPath.Replace("\\", "/"); if (HFSPath != "") { PlatformID buildPlatformId = Environment.OSVersion.Platform; if (buildPlatformId == PlatformID.Win32NT) { PublicDefinitions.Add("HOUDINI_ENGINE_HFS_PATH_DEFINE=" + HFSPath); } } // Find the HAPI include directory string HAPIIncludePath = HFSPath + "/toolkit/include/HAPI"; if (!Directory.Exists(HAPIIncludePath)) { // Try the custom include path as well in case the toolkit path doesn't exist yet. HAPIIncludePath = HFSPath + "/custom/houdini/include/HAPI"; if (!Directory.Exists(HAPIIncludePath)) { System.Console.WriteLine(string.Format("Couldnt find the HAPI include folder!")); HAPIIncludePath = ""; } } if (HAPIIncludePath != "") { PublicIncludePaths.Add(HAPIIncludePath); } // Get the plugin path string PluginPath = Path.Combine(ModuleDirectory, "../../"); PluginPath = Utils.MakePathRelativeTo(PluginPath, Target.RelativeEnginePath); PublicIncludePaths.AddRange( new string[] { Path.Combine(ModuleDirectory, "Public") } ); PrivateIncludePaths.AddRange( new string[] { "HoudiniEngineEditor/Private", "HoudiniEngineRuntime/Private" } ); PrivateIncludePathModuleNames.AddRange( new string[] { "PlacementMode" } ); // Add common dependencies. PublicDependencyModuleNames.AddRange( new string[] { "Core", "CoreUObject", "HoudiniEngineRuntime", "Slate", "SlateCore", "Landscape" } ); PrivateDependencyModuleNames.AddRange( new string[] { "AppFramework", "AssetTools", "ContentBrowser", "DesktopWidgets", "EditorStyle", "EditorWidgets", "Engine", "InputCore", "LevelEditor", "MainFrame", "Projects", "PropertyEditor", "RHI", "RawMesh", "RenderCore", "TargetPlatform", "UnrealEd", "ApplicationCore", "CurveEditor", "Json", "SceneOutliner" } ); DynamicallyLoadedModuleNames.AddRange( new string[] { "PlacementMode", } ); }
private string GetHFSPath() { string HoudiniVersion = "17.5.385"; bool bIsRelease = true; string HFSPath = ""; string RegistryPath = "HKEY_LOCAL_MACHINE\\SOFTWARE\\WOW6432Node\\Side Effects Software"; if (!bIsRelease) { // Only use the preset build folder System.Console.WriteLine("Using stamped HFSPath:" + HFSPath); return(HFSPath); } // Look for the Houdini install folder for this platform PlatformID buildPlatformId = Environment.OSVersion.Platform; if (buildPlatformId == PlatformID.Win32NT) { // Look for the HEngine install path in the registry string HEngineRegistry = RegistryPath + string.Format(@"\Houdini Engine {0}", HoudiniVersion); string HPath = Microsoft.Win32.Registry.GetValue(HEngineRegistry, "InstallPath", null) as string; if (HPath != null) { if (Directory.Exists(HPath)) { return(HPath); } } // If we couldn't find the Houdini Engine registry path, try the default one string DefaultHPath = "C:/Program Files/Side Effects Software/Houdini Engine " + HoudiniVersion; if (DefaultHPath != HPath) { if (Directory.Exists(DefaultHPath)) { return(DefaultHPath); } } // Look for the Houdini registry install path for the version the plug-in was compiled for string HoudiniRegistry = RegistryPath + string.Format(@"\Houdini {0}", HoudiniVersion); HPath = Microsoft.Win32.Registry.GetValue(HoudiniRegistry, "InstallPath", null) as string; if (HPath != null) { if (Directory.Exists(HPath)) { return(HPath); } } // If we couldn't find the Houdini registry path, try the default one DefaultHPath = "C:/Program Files/Side Effects Software/Houdini " + HoudiniVersion; if (DefaultHPath != HPath) { if (Directory.Exists(DefaultHPath)) { return(DefaultHPath); } } // See if the preset build HFS exists if (Directory.Exists(HFSPath)) { return(HFSPath); } // We couldn't find the exact version the plug-in was built for, we can still try with the active version in the registry string ActiveHEngine = Microsoft.Win32.Registry.GetValue(RegistryPath, "ActiveEngineVersion", null) as string; if (ActiveHEngine != null) { // See if the latest active HEngine version has the proper major/minor version if (ActiveHEngine.Substring(0, 4) == HoudiniVersion.Substring(0, 4)) { HEngineRegistry = RegistryPath + string.Format(@"\Houdini Engine {0}", ActiveHEngine); HPath = Microsoft.Win32.Registry.GetValue(HEngineRegistry, "InstallPath", null) as string; if (HPath != null) { if (Directory.Exists(HPath)) { return(HPath); } } } } // Active HEngine version didn't match, so try with the active Houdini version string ActiveHoudini = Microsoft.Win32.Registry.GetValue(RegistryPath, "ActiveVersion", null) as string; if (ActiveHoudini != null) { // See if the latest active Houdini version has the proper major/minor version if (ActiveHoudini.Substring(0, 4) == HoudiniVersion.Substring(0, 4)) { HoudiniRegistry = RegistryPath + string.Format(@"\Houdini {0}", ActiveHoudini); HPath = Microsoft.Win32.Registry.GetValue(HoudiniRegistry, "InstallPath", null) as string; if (HPath != null) { if (Directory.Exists(HPath)) { return(HPath); } } } } } else if (buildPlatformId == PlatformID.MacOSX || (buildPlatformId == PlatformID.Unix && File.Exists("/System/Library/CoreServices/SystemVersion.plist"))) { // Check for Houdini installation. string HPath = "/Applications/Houdini/Houdini" + HoudiniVersion + "/Frameworks/Houdini.framework/Versions/Current/Resources"; if (Directory.Exists(HPath)) { return(HPath); } if (Directory.Exists(HFSPath)) { return(HFSPath); } } else if (buildPlatformId == PlatformID.Unix) { HFSPath = System.Environment.GetEnvironmentVariable("HFS"); if (Directory.Exists(HFSPath)) { System.Console.WriteLine("Unix using $HFS: " + HFSPath); return(HFSPath); } } else { System.Console.WriteLine(string.Format("Building on an unknown environment!")); } string Err = string.Format("Houdini Engine : Please install Houdini or Houdini Engine {0}", HoudiniVersion); System.Console.WriteLine(Err); return(""); }
/// <summary> /// creates a new instance of the MATLAB connector. /// </summary> /// <param name="Flav"> /// octave or MATLAB /// </param> /// <param name="ExecutablePath"> /// Where to find the executable on the current system. /// If NULL, the standard installation path is assumed. /// In the case of Cygwin/octave, the path to the Cygwin bash.exe; /// </param> /// <param name="WorkingPath"> /// working directory of the MATLAB instance; /// if NULL, a temporary directory is created. /// </param> public BatchmodeConnector(string WorkingPath = null) { ilPSP.MPICollectiveWatchDog.Watch(csMPI.Raw._COMM.WORLD); this.m_Flav = Flav; // create/check working path // ========================= if (Rank == 0) { if (WorkingPath == null) { var rnd = new Random(); bool Exists = false; do { var tempPath = Path.GetTempPath(); var tempDir = rnd.Next().ToString(); WorkingDirectory = new DirectoryInfo(Path.Combine(tempPath, tempDir)); Exists = WorkingDirectory.Exists; if (!Exists) { WorkingDirectory.Create(); DelWorkingDir = true; } } while (Exists == true); } else { WorkingDirectory = new DirectoryInfo(WorkingPath); if (!WorkingDirectory.Exists) { throw new ArgumentException("Given working directory is inexistent."); } } } MPIEnviroment.Broadcast(this.WorkingDirectory, 0, csMPI.Raw._COMM.WORLD); // more checks // =========== if (MatlabExecuteable != null) { if (!File.Exists(MatlabExecuteable)) { throw new ArgumentException("Unable to find file '" + MatlabExecuteable + "' on this system."); } } // setup MATLAB process // ==================== if (Rank == 0) { psi = new ProcessStartInfo(); psi.WorkingDirectory = WorkingDirectory.FullName; psi.UseShellExecute = false; //psi.RedirectStandardOutput = true; //psi.RedirectStandardError = true; //psi.RedirectStandardInput = true; PlatformID CurrentSys = System.Environment.OSVersion.Platform; switch (CurrentSys) { case PlatformID.Win32NT: case PlatformID.Win32S: case PlatformID.Win32Windows: { if (m_Flav == Flavor.Matlab) { if (MatlabExecuteable == null) { MatlabExecuteable = get_program_path("matlab.exe"); if (MatlabExecuteable == null) { throw new ApplicationException("Unable to find 'matlab.exe' in your PATH environment; please provide path to 'matlab.exe'."); } } psi.FileName = MatlabExecuteable; psi.Arguments = "-nosplash -nodesktop -minimize -wait -r " + CMDFILE + " -logfile " + LOGFILE; } else if (m_Flav == Flavor.Octave) { if (MatlabExecuteable == null) { MatlabExecuteable = get_program_path("octave-cli.exe"); if (MatlabExecuteable == null) { throw new ApplicationException("Unable to find 'octave-cli.exe' in your PATH environment; please provide path to 'octave-cli.exe'."); } } psi.FileName = MatlabExecuteable; psi.Arguments = " --no-gui " + CMDFILE + ".m > " + LOGFILE; //psi.UseShellExecute = false; } else if (m_Flav == Flavor.Octave_cygwin) { this.Cygwin = true; if (MatlabExecuteable == null) { if (File.Exists("c:\\cygwin64\\bin\\octave")) { psi.FileName = "c:\\cygwin64\\bin\\bash.exe"; } else if (File.Exists("c:\\cygwin\\bin\\octave")) { psi.FileName = "c:\\cygwin\\bin\\bash.exe"; } else { throw new NotSupportedException("Cygwin/Octave are expected to be in the default path: C:\\cygwin or c:\\cygwin64"); } } else { //throw new NotSupportedException("Cygwin/Octave are expected to be in the default path: C:\\cygwin or c:\\cygwin64"); if (!MatlabExecuteable.EndsWith("bash.exe")) { throw new NotSupportedException("For Cygwin/Octave, the 'MatlabExecuteable' is expected to point to 'bash.exe'."); } psi.FileName = MatlabExecuteable; } psi.Arguments = "--login -c \"cd " + TranslatePath(WorkingDirectory.FullName) + " " + "&& octave --no-gui " + CMDFILE + ".m" + " > " + LOGFILE + " \""; //+ "pwd && ls - l && pwd"; } else { throw new NotImplementedException(); } break; } case PlatformID.Unix: // if (this.m_Flav != Flavor.Octave){ // throw new NotImplementedException("Use Octave instead"); // } if (m_Flav == Flavor.Octave) { if (MatlabExecuteable == null) { MatlabExecuteable = get_program_path("octave-cli"); if (MatlabExecuteable == null) { throw new ApplicationException("Unable to find 'octave-cli' in your PATH environment"); } } psi.FileName = MatlabExecuteable; psi.Arguments = " --no-gui " + CMDFILE + ".m > " + LOGFILE; //psi.UseShellExecute = false; } else if (m_Flav == Flavor.Matlab) { if (MatlabExecuteable == null) { MatlabExecuteable = get_program_path("matlab"); if (MatlabExecuteable == null) { throw new ApplicationException("Unable to find 'matlab' in your PATH environment"); } } psi.FileName = MatlabExecuteable; psi.Arguments = "-nosplash -nodesktop -minimize -wait -r " + CMDFILE + " -logfile " + LOGFILE; } else { throw new NotImplementedException(); } break; case PlatformID.MacOSX: { throw new NotImplementedException("will implement on request"); } default: throw new NotSupportedException("unable to use MATLAB on " + CurrentSys.ToString()); } CreatedFiles.Add(Path.Combine(WorkingDirectory.FullName, LOGFILE)); var ScriptsToWrite = new List <Tuple <string, string> >(); ScriptsToWrite.Add(new Tuple <string, string>("ReadMsr.m", Resource1.ReadMsr)); ScriptsToWrite.Add(new Tuple <string, string>("SaveVoronoi.m", Resource1.SaveVoronoi)); foreach (var t in ScriptsToWrite) { string name = t.Item1; string script = t.Item2; var rmPath = Path.Combine(WorkingDirectory.FullName, name); CreatedFiles.Add(rmPath); File.WriteAllText(rmPath, script); } } // create command file // =================== if (Rank == 0) { var p = Path.Combine(WorkingDirectory.FullName, CMDFILE + ".m"); CommandFile = new StreamWriter(p, false); CreatedFiles.Add(p); } }
public static System.Drawing.Graphics FromDrawable(Gdk.Window drawable, bool double_buffered) { #if FIXME30 IntPtr x_drawable; int x_off = 0, y_off = 0; PlatformID osversion = Environment.OSVersion.Platform; if (osversion == PlatformID.Win32Windows || osversion == PlatformID.Win32NT || osversion == PlatformID.Win32S || osversion == PlatformID.WinCE) { if (drawable is Gdk.Window && double_buffered) { ((Gdk.Window)drawable).GetInternalPaintInfo(out drawable, out x_off, out y_off); } Cairo.Context gcc = new Gdk.GC(drawable); IntPtr windc = gdk_win32_hdc_get(drawable.Handle, gcc.Handle, 0); System.Drawing.Graphics g = System.Drawing.Graphics.FromHdc(windc); if (double_buffered) { gdk_win32_hdc_release(drawable.Handle, gcc.Handle, 0); } g.TranslateTransform(-x_off, -y_off); return(g); } else { if (drawable is Gdk.Window && double_buffered) { ((Gdk.Window)drawable).GetInternalPaintInfo(out drawable, out x_off, out y_off); } x_drawable = drawable.Handle; IntPtr display = gdk_x11_drawable_get_xdisplay(x_drawable); Type graphics = typeof(System.Drawing.Graphics); MethodInfo mi = graphics.GetMethod("FromXDrawable", BindingFlags.Static | BindingFlags.NonPublic); if (mi == null) { throw new NotImplementedException("In this implementation I can not get a graphics from a drawable"); } object [] args = new object [2] { (IntPtr)gdk_x11_drawable_get_xid(drawable.Handle), (IntPtr)display }; object r = mi.Invoke(null, args); System.Drawing.Graphics g = (System.Drawing.Graphics)r; g.TranslateTransform(-x_off, -y_off); return(g); } #else throw new NotSupportedException(); #endif }
static void Main(string[] args) { FSO.Windows.Program.InitWindows(); TimedReferenceController.SetMode(CacheType.PERMANENT); Console.WriteLine("Loading Config..."); try { var configString = File.ReadAllText("facadeconfig.json"); Config = Newtonsoft.Json.JsonConvert.DeserializeObject <FacadeConfig>(configString); } catch (Exception e) { Console.WriteLine("Could not find configuration file 'facadeconfig.json'. Please ensure it is valid and present in the same folder as this executable."); return; } Console.WriteLine("Locating The Sims Online..."); string baseDir = AppDomain.CurrentDomain.BaseDirectory; Directory.SetCurrentDirectory(baseDir); //Application.ThreadException += new ThreadExceptionEventHandler(Application_ThreadException); OperatingSystem os = Environment.OSVersion; PlatformID pid = os.Platform; ILocator gameLocator; bool linux = pid == PlatformID.MacOSX || pid == PlatformID.Unix; if (linux && Directory.Exists("/Users")) { gameLocator = new MacOSLocator(); } else if (linux) { gameLocator = new LinuxLocator(); } else { gameLocator = new WindowsLocator(); } bool useDX = true; FSOEnvironment.Enable3D = true; GraphicsModeControl.ChangeMode(FSO.LotView.Model.GlobalGraphicsMode.Full3D); GameThread.NoGame = true; GameThread.UpdateExecuting = true; var path = gameLocator.FindTheSimsOnline(); if (path != null) { FSOEnvironment.ContentDir = "Content/"; FSOEnvironment.GFXContentDir = "Content/" + (useDX ? "DX/" : "OGL/"); FSOEnvironment.Linux = linux; FSOEnvironment.DirectX = useDX; FSOEnvironment.TexCompress = FSOEnvironment.TexCompressSupport; FSOEnvironment.GameThread = Thread.CurrentThread; FSO.HIT.HITVM.Init(); FSO.HIT.HITVM.Get().SetMasterVolume(FSO.HIT.Model.HITVolumeGroup.AMBIENCE, 0); FSO.HIT.HITVM.Get().SetMasterVolume(FSO.HIT.Model.HITVolumeGroup.FX, 0); FSO.HIT.HITVM.Get().SetMasterVolume(FSO.HIT.Model.HITVolumeGroup.MUSIC, 0); FSO.HIT.HITVM.Get().SetMasterVolume(FSO.HIT.Model.HITVolumeGroup.VOX, 0); FSO.Files.Formats.IFF.Chunks.STR.DefaultLangCode = FSO.Files.Formats.IFF.Chunks.STRLangCode.EnglishUS; } Console.WriteLine("Creating Graphics Device..."); var gds = new GraphicsDeviceServiceMock(); var gd = gds.GraphicsDevice; //set up some extra stuff like the content manager var services = new GameServiceContainer(); var content = new ContentManager(services); content.RootDirectory = FSOEnvironment.GFXContentDir; services.AddService <IGraphicsDeviceService>(gds); var vitaboyEffect = content.Load <Effect>("Effects/Vitaboy"); FSO.Vitaboy.Avatar.setVitaboyEffect(vitaboyEffect); WorldConfig.Current = new WorldConfig() { LightingMode = 3, SmoothZoom = true, SurroundingLots = 0 }; DGRP3DMesh.Sync = true; Console.WriteLine("Looks like that worked. Loading FSO Content!"); VMContext.InitVMConfig(false); Content.Init(path, gd); WorldContent.Init(services, content.RootDirectory); VMAmbientSound.ForceDisable = true; Layer = new _3DLayer(); Layer.Initialize(gd); GD = gd; if (args.FirstOrDefault() == "debug") { DebugLot = uint.Parse(args[1]); } Console.WriteLine("Starting Worker Loop!"); WorkerLoop(); Console.WriteLine("Exiting."); GameThread.SetKilled(); gds.Release(); }
public static string GetOperateName() { OperatingSystem oSVersion = Environment.OSVersion; PlatformID platform = oSVersion.Platform; int major = oSVersion.Version.Major; int minor = oSVersion.Version.Minor; string str = string.Empty; switch (platform) { case PlatformID.Win32Windows: { if (major != 4) { return(str); } int num3 = minor; switch (num3) { case 0: return("Windows95"); case 10: return("Windows98"); } if (num3 != 90) { return("未知"); } return("WindowsMe"); } case PlatformID.Win32NT: switch (major) { case 3: return("WindowsNT3.5"); case 4: return("WindowsNT4.0"); case 5: if (minor != 0) { switch (minor) { case 1: return("WindowsXP"); case 2: return("Windows2003"); } return("未知"); } return("Windows2000"); case 6: if (minor != 0) { switch (minor) { case 1: return("Windows7"); case 2: return("Windows8"); } return("未知"); } return("WindowsVista"); } str = "未知"; break; } return(str); }
static void Main(string[] args) { try { string geojsonHeader = "{\"type\":\"FeatureCollection\",\"features\":["; string geojsonFooter = Environment.NewLine + "{}]}"; // создать выходную директорию (если отсутствует) // OperatingSystem os = Environment.OSVersion; PlatformID pid = os.Platform; if (pid == PlatformID.Unix || pid == PlatformID.MacOSX) // 0 - Win32S, 1 - Win32Windows, 2 - Win32NT, 3 - WinCE, 4 - Unix, 5 - Xbox, 6 - MacOSX { dirIn = dirIn.Replace(@"\", @"/"); dirOut = dirOut.Replace(@"\", @"/"); } if (!Directory.Exists(dirOut)) // Создать выходную директорию (если отсутствует) { Directory.CreateDirectory(dirOut); } // пересоздать выходные файлы // OSM_RecreateFile(fileLog); // пересоздать журнал OSM_RecreateFile(fileOutWayCsvNpark_WayToNode); // пересоздать итоговый файл OSM_RecreateFile(fileOutWayCsvNpark_WayAttrs); OSM_RecreateFile(fileOutWayCsvNpark_NodeAttrs); OSM_RecreateFile(fileOutWayGeojsonNpark); // Контроль дубликатов // if (useIndexedCheck) { wayIdx = new byte[wayIdxSize + 1]; nodeIdx1 = new byte[nodeIdxSize + 1]; nodeIdx2 = new byte[nodeIdxSize + 1]; } // Старт // OSM_WriteLog(fileLog, "==========================="); OSM_WriteLog(fileLog, String.Format("== Start (check dupls: {0})", useIndexedCheck)); OSM_WriteLog(fileLog, "== Find: Deserts"); OSM_WriteLog(fileLog, "==========================="); OSM_WriteFile(fileOutWayGeojsonNpark, geojsonHeader); // заголовок GEOJSON foreach (string fileFullName in Directory.GetFiles(dirIn, "*.osm.bz2")) { OSM_WriteLog(fileLog, String.Format("Start File: {0}", fileFullName)); FileInfo fileInfo = new FileInfo(fileFullName); for (int numCycle = 0; numCycle < 2; numCycle++) // два прохода по XML (сперва WAY, потом NODE) { using (FileStream fileStream = fileInfo.OpenRead()) { using (Stream unzipStream = new ICSharpCode.SharpZipLib.BZip2.BZip2InputStream(fileStream)) { XmlReader xmlReader = XmlReader.Create(unzipStream); while (xmlReader.Read()) { if (numCycle == 0 && xmlReader.Name == "way") { OSM_ProcessWay(xmlReader.ReadOuterXml()); } else if (numCycle == 1 && xmlReader.Name == "node") { OSM_ProcessNode(xmlReader.ReadOuterXml()); } } } } } // Записать данные // OSM_WriteLog(fileLog, "Start write CSV and GEOJSON data"); OSM_WriteResultToFilesCsv(); OSM_WriteResultToFilesGeojson(); nodeAttrList.Clear(); // Очистить массивы перед обработкой следующего файла wayAttrList.Clear(); wayToNodeList.Clear(); OSM_WriteLog(fileLog, "End write CSV and GEOJSON data"); cntFileTotal++; OSM_WriteLog(fileLog, String.Format("End File: {0}", fileFullName)); OSM_WriteLog(fileLog, "=="); } OSM_WriteFile(fileOutWayGeojsonNpark, geojsonFooter); // завершение GEOJSON if (useIndexedCheck) { OSM_WriteLog(fileLog, "Count dupls"); cntNodeDupl = OSM_NodeIdxDuplCount(); cntWayDupl = OSM_WayIdxDuplCount(); } } catch (Exception ex) { OSM_WriteLog(fileLog, "ERROR: " + ex.Message); } finally { OSM_WriteLog(fileLog, "==========================="); OSM_WriteLog(fileLog, String.Format("== Total Files (*.bz2): {0} ; Total Nodes: {1} ; Total Ways: {2}", cntFileTotal, cntNodeTotal, cntWayTotal)); OSM_WriteLog(fileLog, String.Format("== National Parks: Attrs Nodes: {0} ; Attrs Ways: {1} ", cntNodeNpark, cntWayNpark)); OSM_WriteLog(fileLog, String.Format("== Min Node: {0} ; Max Node: {1}", minNode, maxNode)); OSM_WriteLog(fileLog, String.Format("== Min Way: {0} ; Max Way: {1}", minWay, maxWay)); if (useIndexedCheck) { OSM_WriteLog(fileLog, String.Format("== Node dupls: {0} ; Way dupls: {1}", cntNodeDupl, cntWayDupl)); } OSM_WriteLog(fileLog, "==========================="); OSM_WriteLog(fileLog, "== End"); OSM_WriteLog(fileLog, "==========================="); } }
/// <summary>Returns well-known locations of Composer directories for a given platform: /// 1. Check for Windows. Return $APPDATA/Composer /// 2. Return $HOME/.composer if it exists and is a directory /// 3. Check if XDG_ environment variables exist, return $(XDG_CONFIG_HOME ?? HOME/.config)/composer /// 4. Return $HOME/.composer /// </summary> public static IEnumerable <string> For(PlatformID platform) { return(For(platform, Directory.Exists)); }
// Opens the file when clicked public void OpenFile() { OperatingSystem os = Environment.OSVersion; PlatformID pid = os.Platform; string file = String.Empty; bool hasOpenedAnything = false; switch (pid) { case PlatformID.Win32S: case PlatformID.Win32Windows: case PlatformID.WinCE: case PlatformID.Win32NT: // <- if one, this is the one we really need { var filechooser = new System.Windows.Forms.OpenFileDialog(); filechooser.InitialDirectory = "c:\\"; filechooser.Filter = "cas files (*.cas)|*.cas"; filechooser.FilterIndex = 2; filechooser.RestoreDirectory = true; if (filechooser.ShowDialog() == System.Windows.Forms.DialogResult.OK) { file = System.IO.File.ReadAllText(filechooser.FileName); hasOpenedAnything = true; } break; } case PlatformID.Unix: case PlatformID.MacOSX: { Object[] parameters = { "Cancel", ResponseType.Cancel, "Open", ResponseType.Accept }; FileChooserDialog filechooser = new FileChooserDialog("Open file...", null, FileChooserAction.Open, parameters); filechooser.Filter = new FileFilter(); filechooser.Filter.AddPattern("*.cas"); if (filechooser.Run() == (int)ResponseType.Accept) { file = System.IO.File.ReadAllText(filechooser.Filename); hasOpenedAnything = true; } filechooser.Destroy(); break; } default: break; } // If anything has been opened, deserializes the content, and rebuilds the workspace with the opened widgets if (hasOpenedAnything == true) { List <MetaType> metaTypeList = new List <MetaType>(); metaTypeList = ImEx.Import.DeserializeString <List <MetaType> >(file); textviews.castextviews.Clear(); foreach (var item in metaTypeList) { if (item.type == typeof(MovableCasTextView) && user.privilege == 1) { textviews.InsertTextView(item.metastring, item.locked, -1); } else if (item.type == typeof(MovableCasCalcView)) { textviews.InsertCalcView(item.metastring, item.locked); } else if (item.type == typeof(MovableCasResult)) { CasResult.FacitContainer container = new CasResult.FacitContainer(); container = Import.DeserializeString <CasResult.FacitContainer>(item.metastring); textviews.InsertResult(container.answer, container.facit); } else if (item.type == typeof(MovableCasCalcMulitlineView)) { textviews.InsertCalcMultilineView(item.metastring, item.locked); } else if (item.type == typeof(MovableCasTextView)) { textviews.InsertTextView(item.metastring, item.locked, -1); } } textviews.castextviews.Reverse(); textviews.Clear(); textviews.Redraw(); textviews.Reevaluate(); textviews.ShowAll(); } }
protected override IEnumerable <string> GetReferencedAssemblies(PlatformID platformID) { return(XunitEnvironment.GetReferences(platformID, TestDataPath2)); }
public HoudiniEngineRuntime(ReadOnlyTargetRules Target) : base(Target) { bPrecompile = true; PCHUsage = PCHUsageMode.UseSharedPCHs; PrivatePCHHeaderFile = "Private/HoudiniEngineRuntimePrivatePCH.h"; // Check if we are compiling for unsupported platforms. if (Target.Platform != UnrealTargetPlatform.Win64 && Target.Platform != UnrealTargetPlatform.Mac && Target.Platform != UnrealTargetPlatform.Linux && Target.Platform != UnrealTargetPlatform.Switch) { System.Console.WriteLine(string.Format("Houdini Engine: Compiling for untested target platform. Please let us know how it goes!")); } // Find HFS string HFSPath = GetHFSPath(); HFSPath = HFSPath.Replace("\\", "/"); if (HFSPath != "") { string Log = string.Format("Houdini Engine: Found Houdini in {0}", HFSPath); System.Console.WriteLine(Log); PlatformID buildPlatformId = Environment.OSVersion.Platform; if (buildPlatformId == PlatformID.Win32NT) { PublicDefinitions.Add("HOUDINI_ENGINE_HFS_PATH_DEFINE=" + HFSPath); } } // Find the HAPI include directory string HAPIIncludePath = HFSPath + "/toolkit/include/HAPI"; if (!Directory.Exists(HAPIIncludePath)) { // Add the custom include path as well in case the toolkit path doesn't exist yet. HAPIIncludePath = HFSPath + "/custom/houdini/include/HAPI"; if (!Directory.Exists(HAPIIncludePath)) { System.Console.WriteLine(string.Format("Couldn't find the HAPI include folder!")); HAPIIncludePath = ""; } } if (HAPIIncludePath != "") { PublicIncludePaths.Add(HAPIIncludePath); } PublicIncludePaths.AddRange( new string[] { Path.Combine(ModuleDirectory, "Public/HAPI"), Path.Combine(ModuleDirectory, "Public") } ); PrivateIncludePaths.AddRange( new string[] { "HoudiniEngineRuntime/Private" } ); // Add common dependencies. PublicDependencyModuleNames.AddRange( new string[] { "Core", "CoreUObject", "Engine", "RenderCore", "InputCore", "RHI", "Foliage", "Landscape" } ); PrivateDependencyModuleNames.AddRange( new string[] { // ... add private dependencies that you statically link with here ... } ); if (Target.bBuildEditor == true) { PrivateDependencyModuleNames.AddRange( new string[] { "AppFramework", "AssetTools", "EditorStyle", "EditorWidgets", "LevelEditor", "MainFrame", "MeshPaint", "Projects", "PropertyEditor", "RawMesh", "Settings", "Slate", "SlateCore", "TargetPlatform", "UnrealEd", "ApplicationCore", "Landscape", "LandscapeEditor" } ); } DynamicallyLoadedModuleNames.AddRange( new string[] { // ... add any modules that your module loads dynamically here ... } ); }
/// <summary> /// <para> /// Retrieves the Windows version name. /// </para> /// <para> /// Currently the result can be one of: /// <list type="bullet"> /// <item>Windows 95</item> /// <item>Windows 98</item> /// <item>Windows ME</item> /// <item>Windows Vista</item> /// <item>Windows Server 2008</item> /// <item>Windows 7</item> /// <item>Windows Server 2003, Storage</item> /// <item>Windows Server 2003, Compute Cluster Edition</item> /// <item>Windows Server 2003, Datacenter Edition</item> /// <item>Windows Server 2003, Enterprise Edition</item> /// <item>Windows Server 2003, Web Edition</item> /// <item>Windows Server 2003, Standard Edition</item> /// <item>Windows XP Home Edition</item> /// <item>Windows XP Professional</item> /// <item>Windows 2000 Professional</item> /// <item>Windows 2000 Datacenter Server</item> /// <item>Windows 2000 Advanced Server</item> /// <item>Windows 2000 Server</item> /// <item>Windows NT 4.0</item> /// <item>Windows CE</item> /// <item>Unknown</item> /// </list> /// </para> /// </summary> /// /// <returns> /// The Windows version name (e.g. "Windows Vista"), can not be null or empty. /// </returns> /// /// <exception cref="PrerequisiteSoftwareValidationException"> /// If an error occurred while getting the version. /// </exception> public static string GetVersion() { try { // Get platform PlatformID platform = Environment.OSVersion.Platform; // Get Windows major version int majorVersion = Environment.OSVersion.Version.Major; // Get Windows minor version int minorVersion = Environment.OSVersion.Version.Minor; // Get OS Version Info OSVersionInfoEx os = new OSVersionInfoEx(); if (platform == PlatformID.Win32NT) { os.dwOSVersionInfoSize = Marshal.SizeOf(os); // Call GetVersionEx if (GetVersionEx(ref os) == 0) { throw new Exception("GetVersionEx API failed."); } } // Default is Unknown string versionName = Unknown; // Handle Win95, 98, ME if ((platform == PlatformID.Win32Windows) && (majorVersion == 4)) { switch (minorVersion) { case 0: versionName = Windows95; break; case 10: versionName = Windows98; break; case 90: versionName = WindowsME; break; } } else if (platform == PlatformID.Win32NT) { switch (majorVersion) { //Handle Windows 10, //add below support Win10 info to IPSClient.exe->IPS.manifest //http://www.itdadao.com/article/227158/ //https://msdn.microsoft.com/en-us/library/dn481241(v=vs.85).aspx //<supportedOS Id="{8e0f7a12-bfb3-4fe8-b9a5-48fd50a15a9a}"/> case 10: if (minorVersion == 0) { if (os.wProductType == VER_NT_WORKSTATION) { versionName = Windows10; } else { versionName = WindowsServer2016TP; } } break; // Handle Vista, Win2008,Windows 7,Windows 8/8.1, windows server 2012/2012R2 //https://msdn.microsoft.com/en-us/library/windows/desktop/ms724832(v=vs.85).aspx case 6: #region Handle Windows8, 8.1, server 2012, server 2012 R2 #CJF 11/06/2013 if (minorVersion == 2) { if (os.wProductType == VER_NT_WORKSTATION) { versionName = Windows8; } else { versionName = WindowsServer2012; } } if (minorVersion == 3) { if (os.wProductType == VER_NT_WORKSTATION) { versionName = Windows8_1; } else { versionName = WindowsServer2012R2; } } #endregion if (minorVersion == 1) { // Windows 7 or windows Server 2008 R2 if (os.wProductType == VER_NT_WORKSTATION) { versionName = Windows7; } else { versionName = WindowsServer2008R2; } } else if (minorVersion == 0) { // Vista or windows server 2008 if (os.wProductType == VER_NT_WORKSTATION) { versionName = WindowsVista; } else { versionName = WindowsServer2008; } } break; // Handle Win2003, XP, Win2000 case 5: switch (minorVersion) { case 2: if ((os.wSuiteMask & VER_SUITE_STORAGE_SERVER) == VER_SUITE_STORAGE_SERVER) { versionName = WindowsServer2003Storage; } else if ((os.wSuiteMask & VER_SUITE_COMPUTE_SERVER) == VER_SUITE_COMPUTE_SERVER) { versionName = WindowsServer2003ComputeClusterEdition; } else if ((os.wSuiteMask & VER_SUITE_DATACENTER) == VER_SUITE_DATACENTER) { versionName = WindowsServer2003DatacenterEdition; } else if ((os.wSuiteMask & VER_SUITE_ENTERPRISE) == VER_SUITE_ENTERPRISE) { versionName = WindowsServer2003EnterpriseEdition; } else if ((os.wSuiteMask & VER_SUITE_BLADE) == VER_SUITE_BLADE) { versionName = WindowsServer2003WebEdition; } else { versionName = WindowsServer2003StandardEdition; } break; case 1: if ((os.wSuiteMask & VER_SUITE_PERSONAL) == VER_SUITE_PERSONAL) { versionName = WindowsXPHomeEdition; } else { versionName = WindowsXPProfessional; } break; case 0: if ((os.wProductType & VER_NT_WORKSTATION) == VER_NT_WORKSTATION) { versionName = Windows2000Professional; } else if ((os.wSuiteMask & VER_SUITE_DATACENTER) == VER_SUITE_DATACENTER) { versionName = Windows2000DatacenterServer; } else if ((os.wSuiteMask & VER_SUITE_ENTERPRISE) == VER_SUITE_ENTERPRISE) { versionName = Windows2000AdvancedServer; } else { versionName = Windows2000Server; } break; } break; // Handle WinNT case 4: if (majorVersion == 0) { versionName = WindowsNT40; } break; } } // Handle WinCE else if (platform == PlatformID.WinCE) { versionName = WindowsCE; } return(versionName); } catch (Exception ex) { // Wrap the exception into PrerequisiteSoftwareValidationException throw new Exception( "An error occurred while getting the version.", ex); } }
public OSPlatform(PlatformID platform, Version version, ProductType product) : this(platform, version) { this.product = product; }
public void GetLibraryPath(PlatformID platformID, bool is64bits, string baseFolder, string fmuName, string expectedLibraryPath) { Assert.That(Platform.GetLibraryPath(platformID, is64bits, baseFolder, fmuName), Is.EqualTo(expectedLibraryPath)); }
public OSPlatform(PlatformID platform, Version version) { this.platform = platform; this.version = version; }
static RuntimeHelpers() { PlatformID pid = Environment.OSVersion.Platform; RunningOnWindows = ((int)pid != 128 && pid != PlatformID.Unix #if !NETCF && pid != PlatformID.MacOSX #endif ); if (RunningOnWindows) { CaseInsensitive = true; #if SSHARP string appDomainAppPath = Path.Combine(InitialParametersClass.ProgramDirectory.ToString(), "wwwroot").Replace('\\', '/'); #else string appDomainAppPath = AppDomain.CurrentDomain.GetData(".appPath") as string; #endif if (!String.IsNullOrEmpty(appDomainAppPath)) { try { IsUncShare = new Uri(appDomainAppPath).IsUnc; } catch { // ignore } } } #if !NETCF else { string mono_iomap = Environment.GetEnvironmentVariable("MONO_IOMAP"); if (!String.IsNullOrEmpty(mono_iomap)) { if (mono_iomap == "all") { CaseInsensitive = true; } else { string[] parts = mono_iomap.Split(':'); foreach (string p in parts) { if (p == "all" || p == "case") { CaseInsensitive = true; break; } } } } } #endif if (CaseInsensitive) { StringEqualityComparer = StringComparer.OrdinalIgnoreCase; StringEqualityComparerCulture = StringComparer.CurrentCultureIgnoreCase; StringComparison = StringComparison.OrdinalIgnoreCase; StringComparisonCulture = StringComparison.CurrentCultureIgnoreCase; } else { StringEqualityComparer = StringComparer.Ordinal; StringEqualityComparerCulture = StringComparer.CurrentCulture; StringComparison = StringComparison.Ordinal; StringComparisonCulture = StringComparison.CurrentCulture; } string monoVersion = null; #if !NETCF try { Type monoRuntime = Type.GetType("Mono.Runtime", false); if (monoRuntime != null) { MethodInfo mi = monoRuntime.GetMethod("GetDisplayName", BindingFlags.Static | BindingFlags.NonPublic); if (mi != null) { monoVersion = mi.Invoke(null, new object[0]) as string; } } } catch { // ignore } #endif if (monoVersion == null) { monoVersion = Environment.Version.ToString(); } MonoVersion = monoVersion; }
string GetPath() { OperatingSystem os = Environment.OSVersion; PlatformID pid = os.Platform; string path; switch (pid) { case PlatformID.WinCE: case PlatformID.Win32S: case PlatformID.Win32NT: case PlatformID.Win32Windows: path = Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData), "SuperPong"); break; case PlatformID.MacOSX: case PlatformID.Unix: { IntPtr buf = IntPtr.Zero; try { buf = Marshal.AllocHGlobal(8192); if (uname(buf) == 0) { string un = Marshal.PtrToStringAnsi(buf); if (un == "Darwin") { path = Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.UserProfile), "Library", "Application Support", "com.philiprader.superpong"); } else { path = Directory.GetCurrentDirectory(); } } else { path = Directory.GetCurrentDirectory(); } } catch { path = Directory.GetCurrentDirectory(); } finally { if (buf != IntPtr.Zero) { Marshal.FreeHGlobal(buf); } } } break; default: path = Directory.GetCurrentDirectory(); break; } path = Path.Combine(path, "Settings.xml"); return(path); }
/// <summary>From a platform ID and version returns a human-readable version</summary> /// <param name="id">Platform ID</param> /// <param name="version">Version number</param> /// <returns>Operating system name</returns> public static string GetPlatformName(PlatformID id, string version = null) { switch (id) { case PlatformID.AIX: return("AIX"); case PlatformID.Android: return("Android"); case PlatformID.DragonFly: return("DragonFly BSD"); case PlatformID.FreeBSD: return("FreeBSD"); case PlatformID.Haiku: return("Haiku"); case PlatformID.HPUX: return("HP/UX"); case PlatformID.Hurd: return("Hurd"); case PlatformID.iOS: return("iOS"); case PlatformID.IRIX: return("IRIX"); case PlatformID.Linux: if (!File.Exists("/proc/version")) { return("Linux"); } string s = File.ReadAllText("/proc/version"); return(s.Contains("Microsoft") || s.Contains("WSL") ? "Windows Subsystem for Linux" : "Linux"); case PlatformID.MacOSX: if (string.IsNullOrEmpty(version)) { return("macOS"); } string[] pieces = version.Split('.'); if (pieces.Length < 2 || !int.TryParse(pieces[1], out int minor)) { return("macOS"); } if (minor >= 12) { return("macOS"); } if (minor >= 8) { return("OS X"); } return("Mac OS X"); case PlatformID.Minix: return("MINIX"); case PlatformID.NetBSD: return("NetBSD"); case PlatformID.NonStop: return("NonStop OS"); case PlatformID.OpenBSD: return("OpenBSD"); case PlatformID.OpenServer: return("SCO OpenServer"); case PlatformID.OS400: return("OS/400"); case PlatformID.PlayStation3: return("Sony CellOS"); case PlatformID.PlayStation4: return("Sony Orbis OS"); case PlatformID.QNX: return("QNX"); case PlatformID.SINIX: return("SINIX"); case PlatformID.Solaris: return("Sun Solaris"); case PlatformID.Tizen: return("Samsung Tizen"); case PlatformID.Tru64: return("Tru64 UNIX"); case PlatformID.Ultrix: return("Ultrix"); case PlatformID.Unix: return("UNIX"); case PlatformID.UnixWare: return("SCO UnixWare"); case PlatformID.Wii: return("Nintendo Wii"); case PlatformID.WiiU: return("Nintendo Wii U"); case PlatformID.Win32NT: if (string.IsNullOrEmpty(version)) { return("Windows NT/2000/XP/Vista/7/10"); } if (version.StartsWith("3.", StringComparison.Ordinal) || version.StartsWith("4.", StringComparison.Ordinal)) { return("Windows NT"); } if (version.StartsWith("5.0", StringComparison.Ordinal)) { return("Windows 2000"); } if (version.StartsWith("5.1", StringComparison.Ordinal)) { return("Windows XP"); } if (version.StartsWith("5.2", StringComparison.Ordinal)) { return("Windows 2003"); } if (version.StartsWith("6.0", StringComparison.Ordinal)) { return("Windows Vista"); } if (version.StartsWith("6.1", StringComparison.Ordinal)) { return("Windows 7"); } if (version.StartsWith("6.2", StringComparison.Ordinal)) { return("Windows 8"); } if (version.StartsWith("6.3", StringComparison.Ordinal)) { return("Windows 8.1"); } if (version.StartsWith("10.0", StringComparison.Ordinal)) { return("Windows 10"); } return("Windows NT/2000/XP/Vista/7/10"); case PlatformID.Win32S: return("Windows 3.x with win32s"); case PlatformID.Win32Windows: if (string.IsNullOrEmpty(version)) { return("Windows 9x/Me"); } if (version.StartsWith("4.0", StringComparison.Ordinal)) { return("Windows 95"); } if (version.StartsWith("4.10.2222", StringComparison.Ordinal)) { return("Windows 98 SE"); } if (version.StartsWith("4.1", StringComparison.Ordinal)) { return("Windows 98"); } if (version.StartsWith("4.9", StringComparison.Ordinal)) { return("Windows Me"); } return("Windows 9x/Me"); case PlatformID.WinCE: return("Windows CE/Mobile"); case PlatformID.WindowsPhone: return("Windows Phone"); case PlatformID.Xbox: return("Xbox OS"); case PlatformID.zOS: return("z/OS"); default: return(id.ToString()); } }
public Settings GetSettings() { Settings settings = new Settings(); bool UseDefaultResolution = false; bool.TryParse(ConfigurationManager.AppSettings ["AlwaysUseDefaultResolution"], out UseDefaultResolution); bool RedirectClipboard = false; bool.TryParse(ConfigurationManager.AppSettings ["AlwaysRedirectClipboard"], out RedirectClipboard); bool UseAero = false; bool.TryParse(ConfigurationManager.AppSettings ["AlwaysUseAero"], out UseAero); int ResolutionWidth = 0; int.TryParse(ConfigurationManager.AppSettings ["DefaultResolution"].Split('x')[0], out ResolutionWidth); int ResolutionHeight = 0; int.TryParse(ConfigurationManager.AppSettings ["DefaultResolution"].Split('x')[1], out ResolutionHeight); string path = System.IO.Path.GetDirectoryName(System.Reflection.Assembly.GetExecutingAssembly().Location); PlatformID CurrentPlatform = Environment.OSVersion.Platform; if (CurrentPlatform == PlatformID.MacOSX || CurrentPlatform == PlatformID.Unix) { path = path + "/"; } else { path = path + "\\"; } bool AlwaysUseFonts = false; bool.TryParse(ConfigurationManager.AppSettings ["AlwaysUseFonts"], out AlwaysUseFonts); bool AlwaysUseWindowDrag = false; bool.TryParse(ConfigurationManager.AppSettings ["AlwaysUseWindowDrag"], out AlwaysUseWindowDrag); bool AlwaysUseMenuAnims = false; bool.TryParse(ConfigurationManager.AppSettings ["AlwaysUseMenuAnims"], out AlwaysUseMenuAnims); bool AlwaysUseRFX = false; bool.TryParse(ConfigurationManager.AppSettings ["AlwaysUseRFX"], out AlwaysUseRFX); settings.AlwaysUseRFX = AlwaysUseRFX; settings.AlwaysUseWindowDrag = AlwaysUseWindowDrag; settings.AlwaysUseMenuAnims = AlwaysUseMenuAnims; settings.AlwaysUseFonts = AlwaysUseFonts; settings.CurrentPlatform = CurrentPlatform; settings.ExecutingPath = path; settings.AlwaysUseDefaultResolution = UseDefaultResolution; settings.AlwaysUseAero = UseAero; settings.ResolutionWidth = ResolutionWidth; settings.ResolutionHeight = ResolutionHeight; settings.AlwaysRedirectClipboard = RedirectClipboard; return(settings); }