Esempio n. 1
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 /// <summary>
 /// UnloadContent will be called once per game and is the place to unload
 /// game-specific content.
 /// </summary>
 protected override void UnloadContent()
 {
     // TODO: Unload any non ContentManager content here
     spaceManager.Dispose();
     sunManager.Dispose();
     planetManager.Dispose();
     asteroidManager.Dispose();
     menuManager.Dispose();
     creditManager.Dispose();
 }