public MiningStationPlanetObjectComponentData(int row, int column, PlanetBasedObjectType objectType, string ownerId,
                                               string oreId, int maxCount, int curCount, float lifeTimer, float lifeInterval, float speed, string characterId, string characterName, string coalitionName)
     : base(row, column, objectType, ownerId, lifeInterval, lifeTimer, characterId, characterName, coalitionName)
 {
     this.oreId    = oreId;
     this.maxCount = maxCount;
     this.curCount = curCount;
     //this.lifeTimer = lifeTimer;
     //this.lifeInterval = lifeInterval;
     this.speed = speed;
 }
Esempio n. 2
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 public PlanetObjectBaseComponentData(int row, int column, PlanetBasedObjectType objectType, string ownerId, float life, float lifeTimer,
                                      string characterId, string characterName, string coalitionName)
 {
     this.row           = row;
     this.column        = column;
     this.objectType    = objectType;
     this.ownerId       = ownerId;
     this.life          = life;
     this.lifeTimer     = lifeTimer;
     this.characterId   = characterId;
     this.characterName = characterName;
     this.coalitionName = coalitionName;
 }
 public CommandCenterPlanetObjectComponentData(int row, int column, PlanetBasedObjectType objectType, string ownerId, float life, float lifeTimer, string characterId, string characterName, string coalitionName)
     : base(row, column, objectType, ownerId, life, lifeTimer, characterId, characterName, coalitionName)
 {
 }