public object GetObject(int type) { /**auscep1 taisyta 2019-10-30**/ PlaneFactory f = new PlaneFactory(); var facade = f.GetUnit(1, Owner, Battle, x, endx, y, endy, isHorizontal, type); System.Diagnostics.Debug.WriteLine("PlaneAdapter: Returning created plane"); return(facade); //Factory.PlaneFactory facade = new Factory.PlaneFactory(Owner, Battle, x, endx, y, endy, isHorizontal); //System.Diagnostics.Debug.WriteLine("PlaneAdapter: Returning created plane"); //return facade.GetUnit(); }
/// <summary> /// Returns new Plane /// </summary> /// <returns>Plane</returns> public Unit GetPlane(int type) { PlaneFactory f = new PlaneFactory(); var plane = f.GetUnit(1, Owner, Battle, x, endx, y, endy, isHorizontal, type); return(plane); /**auscep1 uzkomentinta 20191030**/ //PlaneFactory factory = new PlaneFactory(Owner, Battle, x, endx, y, endy, isHorizontal); //factory.Base(); //factory.Coordinates(); //factory.Size(); //return factory.GetUnit(); }