Esempio n. 1
0
        public override void Draw(SpriteBatch sb)
        {
            base.Draw(sb);

            Bits.ForEach(x => x.Draw(sb));

            if (Placing && DrawPlacingBits)
            {
                PlacingBits.ForEach(x => x.DrawHover(sb));
                PlacingBits.ForEach(x => x.Draw(sb));
            }
        }
Esempio n. 2
0
        public override void Update(GameTime gt)
        {
            base.Update(gt);

            if (Placing)
            {
                PlacingBits.ForEach(x => x.Update(gt));

                if (Mouse.LeftMouseDown && Mouse.CanPress)
                {
                    Console.WriteLine(CanPlaceBits());

                    if (CanPlaceBits())
                    {
                        PlaceBits();
                    }

                    foreach (Bit bit in Bits)
                    {
                        Console.WriteLine("PLACED BIT: " + bit.Coordinates);
                    }
                }
            }
            else
            {
                StartPlacing();
            }

            if (FinalizingBits.Count > 0)
            {
                List <Bit> bitsToRemove = new List <Bit>();

                foreach (Bit b in FinalizingBits)
                {
                    if (b.FullyPlaced)
                    {
                        bitsToRemove.Add(b);
                    }
                    else
                    {
                        b.Update(gt);
                    }
                }

                bitsToRemove.ForEach(x => FinalizingBits.Remove(x));
            }
        }