Esempio n. 1
0
        private int CheckWinner()
        {
            int winner = -1;

            // rows
            for (int i = 0; i < Math.Pow(gameSize, 2); i += gameSize)
            {
                if (i % gameSize == 0)
                {
                    if (Places.FindAll(z => z.Id >= i && z.Id < i + gameSize).Where(z => z.Type == IconType.Circle).Count() == gameSize)
                    {
                        winner = 2;
                    }
                    if (Places.FindAll(z => z.Id >= i && z.Id < i + gameSize).Where(z => z.Type == IconType.Cross).Count() == gameSize)
                    {
                        winner = 1;
                    }
                }
            }

            // columns
            for (int i = 0; i < gameSize; i++)
            {
                if (Places.FindAll(z => (z.Id - i) % gameSize == 0).Where(z => z.Type == IconType.Circle).Count() == gameSize)
                {
                    winner = 2;
                }
                if (Places.FindAll(z => (z.Id - i) % gameSize == 0).Where(z => z.Type == IconType.Cross).Count() == gameSize)
                {
                    winner = 1;
                }
            }

            // diagonal
            var diagonal = new List <int>();

            for (int i = 0; i < Math.Pow(gameSize, 2); i += gameSize + 1)
            {
                diagonal.Add(i);
            }

            if (Places.FindAll(z => diagonal.Contains(z.Id)).Where(z => z.Type == IconType.Circle).Count() == gameSize)
            {
                winner = 2;
            }
            if (Places.FindAll(z => diagonal.Contains(z.Id)).Where(z => z.Type == IconType.Cross).Count() == gameSize)
            {
                winner = 1;
            }

            diagonal.Clear();

            for (int i = gameSize - 1; i < Math.Pow(gameSize, 2) - 1; i += gameSize - 1)
            {
                diagonal.Add(i);
            }

            if (Places.FindAll(z => diagonal.Contains(z.Id)).Where(z => z.Type == IconType.Circle).Count() == gameSize)
            {
                winner = 2;
            }
            if (Places.FindAll(z => diagonal.Contains(z.Id)).Where(z => z.Type == IconType.Cross).Count() == gameSize)
            {
                winner = 1;
            }

            return(winner);
        }