Esempio n. 1
0
    public bool PlaceObject(Vector2 position)
    {
        if (currentObject == null)
        {
            return(false);
        }

        CellIndex tile = levelScript.Grid.GetCellIndex(currentObject.transform.position);

        if (levelScript.Grid.CellIsEmpty(tile))
        {
            if (currentObject.IsType <Wall>())
            {
                wallPlacer.PlaceWall((Wall)currentObject);
            }
            else
            {
                levelScript.Grid.AddObjectToCell(currentObject, currentObject.transform.position);
            }

            currentObject = null;
            return(true);
        }
        else
        {
            Debug.Log("Cannot place there!");
            return(false);
        }
    }