Esempio n. 1
0
    private void Start()
    {
        menu = GetComponent <SimpleSideMenu>();
        Debug.Assert(objectName != null);
        Debug.Assert(RobotsList != null);
        Debug.Assert(EndEffectorList != null);
        Debug.Assert(NextButton != null);
        Debug.Assert(PreviousButton != null);
        Debug.Assert(FocusObjectDoneButton != null);
        Debug.Assert(StartObjectFocusingButton != null);
        Debug.Assert(SavePositionButton != null);
        Debug.Assert(CurrentPointLabel != null);
        Debug.Assert(RobotsListsBlock != null);
        Debug.Assert(UpdatePositionBlockMesh != null);
        Debug.Assert(UpdatePositionBlockVO != null);
        Debug.Assert(VisibilitySlider != null);
        Debug.Assert(InputDialog != null);
        Debug.Assert(ConfirmationDialog != null);

        List <string> pivots = new List <string>();

        foreach (string item in Enum.GetNames(typeof(PivotEnum)))
        {
            pivots.Add(item);
        }
        PivotList.PutData(pivots, "Middle", OnPivotChanged);
    }
Esempio n. 2
0
    private void Start()
    {
        Debug.Assert(RobotsList != null);
        Debug.Assert(EndEffectorList != null);
        Debug.Assert(NextButton != null);
        Debug.Assert(PreviousButton != null);
        Debug.Assert(FocusObjectDoneButton != null);
        Debug.Assert(StartObjectFocusingButton != null);
        Debug.Assert(SavePositionButton != null);
        Debug.Assert(CurrentPointLabel != null);
        Debug.Assert(RobotsListsBlock != null);
        Debug.Assert(UpdatePositionBlockMesh != null);
        Debug.Assert(UpdatePositionBlockVO != null);
        List <string> pivots = new List <string>();

        foreach (string item in Enum.GetNames(typeof(PivotEnum)))
        {
            pivots.Add(item);
        }
        PivotList.PutData(pivots, "Middle", OnPivotChanged);
    }