Esempio n. 1
0
 private void OnFloorFlooded(int floor)
 {
     Debug.Log($"OnFloorFlooded({floor}) [TopFloor: {FloorHelper.Instance.TopFloor}]");
     if (floor == FloorHelper.Instance.TopFloor)
     {
         return;                                         // Player's gonna die soon anyway
     }
     pipeManager.ClosePipesOnFloor(floor);
     StartCoroutine(FlashFloodFloorWhenReady(floor));
     StartCoroutine(StartLeakFlow(floorFloodToNextCorkTime));
 }