public void SwitchModeTo(PilotAirCraftState newPilotMode) { if (newPilotMode == PilotAirCraftState.NoPilot) { this.YawAndPitchInput = null; this.pilotMode = newPilotMode; } else if (newPilotMode == PilotAirCraftState.Pilot) { this.YawAndPitchInput = this.YawAndPitchPlayerInput; this.pilotMode = newPilotMode; } }
public void SwitchModeTo(PilotAirCraftState newPilotMode) { if (newPilotMode == PilotAirCraftState.NoPilot) { this.YawAndPitchInput = null; this.pilotMode = newPilotMode; } else if (newPilotMode == PilotAirCraftState.Pilot) { this.YawAndPitchInput = this.YawAndPitchPlayerInput; this.pilotMode = newPilotMode; } }