private void ShowDropPillar() { dropPillar.Show(); dropLight.SetActive(true); }
private void ShowGunPillar() { gunPillar.Show(); gunLight.SetActive(true); }
private void ShowCreatePillar() { createPillar.Show(); createLight.SetActive(true); }
private void ShowDropPillar() { dropPillar.Show(); dropLight.SetActive(true); }
private void ShowGunPillar() { gunPillar.Show(); gunLight.SetActive(true); }
private void ShowCreatePillar() { createPillar.Show(); createLight.SetActive(true); }