Esempio n. 1
0
 private void AssignVariable()
 {
     piecesChain        = Pieces.PiecesChain;
     pieceMatrixList    = Pieces.GetPiecesList();
     distanceSpawnBit   = SpawnPositionMatrix.Instance.distanceSpawn;
     mytransform        = transform;
     distanceShowPieces = -distanceSpawnBit * 5;
 }