//*****************
 // call to the movement function in this case
 //*******************
 public void onClickSquare()
 {
     if (canMove)
     {
         if (pieceToCapture != null)
         {
             piecemovScript.movePiece(gameObject, pieceToCapture);
         }
         else
         {
             piecemovScript.movePiece(gameObject, null);
         }
     }
 }