private void PieceAdded(object sender, PieceAddedEventArgs e) { InstantiatePiece( e.Coordinates, world.BoardToWorldCoordinates( new Vector2Int(e.Coordinates.x, e.Coordinates.y - e.AdditionsInSameColumn)), e.PieceType); }
private void OnPieceAdded(PieceAddedEventArgs e) { PieceAdded?.Invoke(this, e); }