public MouseControlService(
            Transform player,
            MovementEventRepository movementEventRepository,
            DirectionHelper directionHelper,
            PickupEventRepository pickupEventRepository,
            InteractWithNpcEventRepository interactWithNpcEventRepository,
            NewTextEventRepository newTextEventRepository,
            FinishDialogueEventRepository finishDialogueEventRepository,
            InteractWithSceneTransferEventRepository interactWithSceneTransferEventRepository,
            StartDialogueEventRepository startDialogueEventRepository,
            PlayerConfig config)
        {
            this.movementEventRepository = movementEventRepository ?? throw new ArgumentNullException(nameof(movementEventRepository));
            this.directionHelper         = directionHelper ?? throw new ArgumentNullException(nameof(directionHelper));
            this.pickupEventRepository   = pickupEventRepository ?? throw new ArgumentNullException(nameof(pickupEventRepository));
            this.player = player;
            this.newTextEventRepository                   = newTextEventRepository ?? throw new ArgumentNullException(nameof(newTextEventRepository));
            this.finishDialogueEventRepository            = finishDialogueEventRepository ?? throw new ArgumentNullException(nameof(finishDialogueEventRepository));
            this.interactWithSceneTransferEventRepository = interactWithSceneTransferEventRepository ?? throw new ArgumentNullException(nameof(interactWithSceneTransferEventRepository));
            this.startDialogueEventRepository             = startDialogueEventRepository;
            this.interactWithNpcEventRepository           = interactWithNpcEventRepository ?? throw new ArgumentNullException(nameof(interactWithNpcEventRepository));
            this.config = config ?? throw new ArgumentNullException(nameof(config));

            previousPointClicked  = new Vector3(0, 0, 0);
            previousClickDateTime = DateTime.UtcNow;
        }
Esempio n. 2
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 public PickupService(
     PickupEventRepository pickupEventRepository,
     MovementEventRepository movementEventRepository,
     AddToInventoryEventRepository addToInventoryEventRepository,
     Transform player,
     PlayerConfig config)
 {
     this.pickupEventRepository         = pickupEventRepository ?? throw new ArgumentNullException(nameof(pickupEventRepository));
     this.movementEventRepository       = movementEventRepository ?? throw new ArgumentNullException(nameof(movementEventRepository));
     this.addToInventoryEventRepository = addToInventoryEventRepository ?? throw new ArgumentNullException(nameof(addToInventoryEventRepository));
     this.config = config ?? throw new ArgumentNullException(nameof(config));
     this.player = player;
 }