public bool ToggleSetup() { if (HeroController.instance == null) { setupMode = false; return(setupMode); } setupMode = !setupMode; if (setupMode) { SetupFlag.SetActive(true); SetupFlag.transform.SetParent(HeroController.instance.transform); SetupFlag.transform.localPosition = new Vector3(0, 1.5f); GameManager.instance.inputHandler.StartUIInput(); } else { SetupFlag.SetActive(false); } PickPanel.SetActive(setupMode); return(setupMode); }
private void LoadPickPanel() { _pickPanel = gameObject.GetComponentInParent <PickPanel>(); }
private void LoadPickPanel() { _pickPanel = GameObject.Find("PickPanel").GetComponent <PickPanel>(); }