void Awake()
 {
     physicsCollisionController = GetComponent <PhysicsCollisionController>();
     physicsCollisionController.SetSpriteRenderer(transform.Find("Sprite").GetComponent <SpriteRenderer>());
 }
Esempio n. 2
0
 void Awake()
 {
     collisionControler = GetComponent <PhysicsCollisionController>();
     collisionControler.SetSpriteRenderer(GetComponent <SpriteRenderer>());
 }