private void Start()
 {
     gameState            = GetComponent <PhotonGameState>();
     endUI                = GameObject.Find("Canvas").transform.Find("EndUI").gameObject;
     resultText           = GameObject.Find("Canvas").transform.Find("EndUI").Find("Text").GetComponent <Text>();
     endUIBackgroundColor = GameObject.Find("Canvas").transform.Find("EndUI").Find("Image").GetComponent <Image>();
     StartCoroutine("Ending");
 }
    private List <SubmittedInfo> otherPlayerSubmit;   //상대의 카드 제출 현황참조

    private void Start()
    {
        player      = GameObject.Find("Player").GetComponent <PhotonPlayer>();
        playerInput = GameObject.Find("Player").GetComponent <PlayerInput>();
        gameState   = GetComponent <PhotonGameState>();
        StartCoroutine("Timer");
        StartCoroutine("OtherPlayerUpdate");
    }
Esempio n. 3
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 private void Start()
 {
     readyButton = GameObject.Find("ReadyButton").GetComponent <Button>();
     readyButton.onClick.AddListener(OnReadyButtonCliked);
     otherPlayerGameObjects = new List <GameObject>();
     photonPlayer           = GameObject.Find("Player").GetComponent <PhotonPlayer>();
     gameState = GetComponent <PhotonGameState>();
     StartCoroutine("OtherPlayerView");
 }
Esempio n. 4
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 private void Start()
 {
     otherPlayerCards = new List <SubmittedInfo>();
     gameState        = GameObject.Find("GameState").GetComponent <PhotonGameState>();
     pv = GetComponent <PhotonView>();
     StartCoroutine("HandState");
     if (!PhotonNetwork.IsMasterClient)//masterclient만이 deck을 관리함
     {
         return;
     }
     deck = GameObject.Find("Deck").GetComponent <PhotonDeck>();
 }
 private PhotonPlayer player;//masterclient only
 private void Start()
 {
     gameState = GetComponent <PhotonGameState>();
     player    = GameObject.Find("Player").GetComponent <PhotonPlayer>();
     StartCoroutine("Processing");
 }
Esempio n. 6
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 private void Start()
 {
     gameState = GameObject.Find("GameState").GetComponent <PhotonGameState>();
     player    = GetComponent <PhotonPlayer>();
 }