Esempio n. 1
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 public void openGallery()
 {
     audioControll.playOptionSound1();
     PhotoPlugin.getInstance().openGallery();
     imageFrom = GALLERY;
     PhotoPlugin.getInstance().delegatedImage = imageHandle;
 }
Esempio n. 2
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 public void openCamera()
 {
     audioControll.playOptionSound1();
     PhotoPlugin.getInstance().openCamera();
     imageFrom = CAMERA;
     PhotoPlugin.getInstance().delegatedImage = imageHandle;
 }
Esempio n. 3
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 public void openGallery()
 {
     PhotoPlugin.getInstance().openGallery();
     imageFrom = GALLERY;
     PhotoPlugin.getInstance().delegatedImage = imageHandle;
     saveImage = false;
 }
Esempio n. 4
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    void Start()
    {
        SharedObject2 = GameObject.Find("SharedObject2");
        v             = SharedObject2.GetComponent <SharedVariable2> ();

        CreateRoomButton.interactable = false;

        PhotoPlugin.getInstance().delegatedImage = imageHandle;
    }
Esempio n. 5
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    // 2 callback functions that will be called in Unity by Android Plugin,
    // with the width and height of image passed as its input parameters

    void Camera_Done(string parameter)
    {
        PhotoPlugin.getInstance().handleImage(parameter);
    }
Esempio n. 6
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    //FB SDK END


    void Start()
    {
        // Handle Image data returned from Plugin
        PhotoPlugin.getInstance().delegatedImage = imageHandle;

        if (withChoice == true)
        {
            photoIsSelected = true;
            levelIsSelected = true;

            sharedObject = GameObject.FindGameObjectsWithTag("SharedObject")[0] as GameObject;
            v            = sharedObject.GetComponent <SharedVariables> ();

            byte[] data = v.imageData;
            int    w    = v.width;
            int    h    = v.height;

            if (data.Length == 0 || w == 0 || h == 0)
            {
                SceneManager.LoadSceneAsync("GP_Menu", LoadSceneMode.Single);
            }
            else
            {
                loadImage(data, w, h);
            }


            Button     easyButton = GameObject.Find("Easy Button").GetComponent <Button> ();
            ColorBlock easyColors = easyButton.colors;

            Button     normalButton = GameObject.Find("Normal Button").GetComponent <Button> ();
            ColorBlock normalColors = normalButton.colors;

            Button     hardButton = GameObject.Find("Hard Button").GetComponent <Button> ();
            ColorBlock hardColors = hardButton.colors;

            Color32 levelSelect;
            if (GameName == "GP")
            {
                levelSelect = new Color32(171, 210, 255, 255);
            }
            else if (GameName == "JP")
            {
                levelSelect = new Color32(223, 255, 193, 255);
            }
            else
            {
                levelSelect = new Color32(255, 255, 255, 255);
            }

            if (v.level == EASY)
            {
                easyColors.normalColor = levelSelect;
                easyButton.colors      = easyColors;
                level = EASY;
            }
            else if (v.level == NORMAL)
            {
                normalColors.normalColor = levelSelect;
                normalButton.colors      = normalColors;
                level = NORMAL;
            }
            else if (v.level == HARD)
            {
                hardColors.normalColor = levelSelect;
                hardButton.colors      = hardColors;
                level = HARD;
            }


            Button camera  = GameObject.Find("Camera Button").GetComponent <Button> ();
            Button gallery = GameObject.Find("Gallery Button").GetComponent <Button> ();

            Color32 Select;
            if (GameName == "GP")
            {
                Select = new Color32(223, 255, 193, 255);
            }
            else if (GameName == "JP")
            {
                Select = new Color32(255, 220, 180, 255);
            }
            else
            {
                Select = new Color32(255, 255, 255, 255);
            }

            if (v.imageFrom.Equals("camera"))
            {
                imageFrom = CAMERA;
                camera.GetComponent <Image> ().color = Select;
            }
            else if (v.imageFrom.Equals("gallery"))
            {
                imageFrom = GALLERY;
                gallery.GetComponent <Image> ().color = Select;
            }

            if (GameName == "GP")
            {
                tipsToggle.isOn = v.withTips;
            }
        }
    }
Esempio n. 7
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 public void openCamera()
 {
     PhotoPlugin.getInstance().openCamera();
     imageFrom = CAMERA;
     PhotoPlugin.getInstance().delegatedImage = imageHandle;
 }