Esempio n. 1
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		public SetFallPoint(BattleManager manager, PhaseShare share, bool isPlayer)
			: base(manager, share, isPlayer)
		{
			
		}
Esempio n. 2
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		public Attack(BattleManager manager, PhaseShare share, bool isPlayer)
			: base(manager, share, isPlayer)
		{
			shakeCounter = new ShakeCounter(manager);
		}
Esempio n. 3
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 public PhaseEnd(BattleManager manager, PhaseShare share, bool isPlayer)
     : base(manager, share, isPlayer)
 {
 }
Esempio n. 4
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		public SelectChip(BattleManager manager, PhaseShare share, bool isPlayer)
			: base(manager, share, isPlayer)
		{
		}
Esempio n. 5
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 public SelectChip(BattleManager manager, PhaseShare share, bool isPlayer)
     : base(manager, share, isPlayer)
 {
 }
Esempio n. 6
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 public Attack(BattleManager manager, PhaseShare share, bool isPlayer)
     : base(manager, share, isPlayer)
 {
     shakeCounter = new ShakeCounter(manager);
 }
Esempio n. 7
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 public SetFallPoint(BattleManager manager, PhaseShare share, bool isPlayer)
     : base(manager, share, isPlayer)
 {
 }
Esempio n. 8
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		public PhaseEnd(BattleManager manager, PhaseShare share, bool isPlayer)
			: base(manager, share, isPlayer)
		{
		}