Esempio n. 1
0
    public void SetLockSkillNum(uint num)
    {
        if (CurPet == null)
        {
            return;
        }
        if (num == 0)
        {
            //  m_label_jinengsuoding_number.gameObject.SetActive( false );
        }
        else
        {
            m_label_jinengsuoding_number.gameObject.SetActive(true);
        }
        int limitLock = GameTableManager.Instance.GetGlobalConfig <int>("PetSkillLockLimit");

        List <PetSkillObj> list = CurPet.GetPetSkillList();
        int lockNum             = list.Count - limitLock;

        if (lockNum < 0)
        {
            lockNum = 0;
        }
        m_label_jinengsuoding_number.text = num.ToString() + "/" + lockNum.ToString();
        PetSkillLearnDataBase learnDb = GameTableManager.Instance.GetTableItem <PetSkillLearnDataBase>(num);

        if (learnDb != null)
        {
            m_label_suoding_xiaohao.text = learnDb.needDianJuan.ToString();
        }
    }
Esempio n. 2
0
    void InitLabel()
    {
        if (CurSkillDataBase != null)
        {
            m_label_xuejineng_Skillname.text  = CurSkillDataBase.strName;
            m_label_xuejineng_SkillLevel.text = CurSkillDataBase.wdLevel.ToString() + CommonData.GetLocalString("级");
            if (m__skilldes_xuejineng_icon != null)
            {
                UIManager.GetTextureAsyn(CurSkillDataBase.iconPath, ref m_iconCASD, () =>
                {
                    if (null != m__skilldes_xuejineng_icon)
                    {
                        m__skilldes_xuejineng_icon.mainTexture = null;
                    }
                }, m__skilldes_xuejineng_icon);
            }

            m_label_xuejineng_NowLevel.text = CurSkillDataBase.strDesc;
            m_label_skilltype.text          = petDataManager.GetSkillTypeStr((PetSkillType)CurSkillDataBase.petType);
            string   itemArray   = CurSkillDataBase.needItemArray;
            string[] itemIDArray = itemArray.Split(';');
            if (itemIDArray.Length < 1)
            {
                Log.Error("skilldatabase needitemarray error lenght less than 2 skillid is " + CurSkillDataBase.wdID);
                return;
            }
            string[] itemNum = itemIDArray[0].Split('_');
            if (itemNum.Length < 2)
            {
                Log.Error("skilldatabase needitemarray error lenght less than 2 skillid is " + CurSkillDataBase.wdID);
                return;
            }
            uint itemID  = uint.Parse(itemNum[0]);
            uint needNum = uint.Parse(itemNum[1]);

            UIManager uiMan     = DataManager.Manager <UIManager>();
            int       itemCount = DataManager.Manager <ItemManager>().GetItemNumByBaseId(itemID);
            m_nItemID = itemID;
            m_label_xuejineng_number.text = StringUtil.GetNumNeedString(itemCount, needNum);
            UIItem.AttachParent(m_sprite_xuejineng_icon.transform, itemID, (uint)itemCount, ShowGetWayCallBack);
            ShowLearnSkillColdLabel(itemID);
            int count = 0;
            PetSkillLearnDataBase learnDb = GameTableManager.Instance.GetTableItem <PetSkillLearnDataBase>((uint)count);
            if (learnDb != null)
            {
                m_label_suoding_xiaohao.text = learnDb.needDianJuan.ToString();
            }
            m_label_xuejineng_goldxiaohao.text = CurSkillDataBase.dwMoney.ToString();
            ItemDataBase itemDb = GameTableManager.Instance.GetTableItem <ItemDataBase>(itemID);
            if (itemDb != null)
            {
                int num = DataManager.Manager <ItemManager>().GetItemNumByBaseId(itemDb.itemID);
                m_label_xuejineng_name.text   = itemDb.itemName;
                m_label_xuejineng_number.text = StringUtil.GetNumNeedString(itemCount, needNum);
            }

            SetLockSkillNum(petDataManager.LockSkillNum);
        }
    }
Esempio n. 3
0
        /// <summary>
        /// 通过[技能数量]二分快速查表
        /// </summary>
        /// <param name="skillNum">技能数量</param>
        /// <returns></returns>
        public static PetSkillLearnDataBase Query(this List <PetSkillLearnDataBase> sorted, uint skillNum)
        {
            var key = new PetSkillLearnDataBase()
            {
                skillNum = skillNum
            };
            var comparer = new Comparer1();
            var index    = sorted.BinarySearch(key, comparer);

            return(index >= 0 ? sorted[index] : default(PetSkillLearnDataBase));
        }